def load(self, filename): f = open(filename, "rb") data = f.read(struct.calcsize("<i")) data = struct.unpack("<i", data) self.tiles = [] for i in range(0, data[0]): self.tiles.append(Tile.load(f)) f.close() self.update_neighbors()
def load( self, filename ): f = open( filename, "rb" ) data = f.read( struct.calcsize("<i") ) data = struct.unpack( "<i", data ) self.tiles = [] for i in range(0, data[0]): self.tiles.append( Tile.load( f ) ) f.close() self.update_neighbors()