コード例 #1
0
class Food(Turtle):
    def __init__(self):
        super().__init__()
        self.screen = Screen()
        self.screen.register_shape("apple.gif")
        self.screen.addshape("apple.gif")
        self.shape("apple.gif")
        self.penup()
        self.shapesize(stretch_len=0.5, stretch_wid=0.5)
        self.color("red")
        self.speed("fastest")
        self.refresh()

    def refresh(self):
        self.goto(x=randint(-270, 270), y=randint(-270, 270))

    def draw_border(self):
        self.goto(x=-300, y=-300)
        self.pendown()
        self.pensize(20)
        for i in range(4):
            self.setheading(90 - 90 * i)
            self.forward(600)
        self.penup()
        self.refresh()
コード例 #2
0
def add_all_cards(window: turtle.Screen):
    """function to create a list of all gif images
    in the ./gifs folder
    
    Args:
        window: turtle.Screen() instance

    Returns:
        [list]: list of gif images
    """
    # list to hold card names
    cards = []
    # path to folder
    gif_folder = './gifs/'
    
    # add each file to list
    for gif in os.listdir(gif_folder):
        if os.path.isfile(os.path.join(gif_folder, gif)):
            gif = os.path.join(gif_folder, gif)
            if gif.endswith('.gif'):
                cards.append(gif)
                # add gif to window shapes
                window.addshape(gif)
                
    # add default card gif
    window.addshape('./card.gif')
                
    return cards
コード例 #3
0
ファイル: iflogo.py プロジェクト: Gamifica/ifgames
def carregaimagens(caminho: str, tela: Screen) -> None:
    pastaatual = os.getcwd()
    os.chdir(caminho)
    imagens = glob('*.gif')
    for img in imagens:
        tela.addshape(img)

    os.chdir(pastaatual)
コード例 #4
0
def draw_sections_controller(window: turtle.Screen):
    """Function to call functions that perform drawing
    """
    # draw sections of board
    sections = turtle.Turtle()
    # hide cursor
    sections.hideturtle()
    draw_sections(sections)
    
    # draw out leaderboard
    draw_leaderboard()
    
    #draw the quit icon
    quit_icon = turtle.Turtle()
    window.addshape('./surrender.gif')
    draw_image(quit_icon, './surrender.gif', 320, -280)
コード例 #5
0
class IssPlotter:
    def __init__(self):

        self.t = Turtle()
        self.screen = Screen()
        self.screen.title("ISS PLOTTER")

        self.image = "worldmap_grid.gif"

        self.screen.addshape(self.image)
        self.t.shape(self.image)
        self.t.goto(-16, 11)
        self.iss = Turtle()
        self.iss.shape('circle')
        self.iss.shapesize(0.25, 0.25)
        self.iss.penup()
コード例 #6
0
class Board(Turtle):
    def __init__(self):
        super().__init__()
        self.points = 0
        self.pen = Turtle()
        self.pen.color("black")
        self.pen.penup()
        self.pen.hideturtle()
        self.screen = Screen()
        self.screen.title("U.S States Game")
        self.image = "blank_states_img.gif"
        self.screen.addshape(self.image)
        self.shape(self.image)

    def write_on_board(self, x, y, txt):
        self.pen.goto(x, y)
        self.pen.write(txt)
コード例 #7
0
ファイル: map.py プロジェクト: jefftavlin/100-days-of-code
class Map(Turtle):
    def __init__(self):
        super().__init__()
        self.screen = Screen()
        self.screen.title('U.S States Game')
        self.image = 'blank_states_img.gif'
        self.screen.addshape(self.image)
        self.screen.setup(width=735, height=491)
        self.shape(self.image)
        self.score = 0
        self.states_chosen = []

    def user_input(self):
        self.answer = self.screen.textinput(
            title=f"{self.score} / 50 States Correct",
            prompt="Whats another state's name?").lower()
        if self.answer != 'quit':
            self.states_chosen.append(self.answer)
        return self.answer

    def update_score(self):
        self.score += 1
コード例 #8
0
def run():
    data = pd.read_csv('50_states.csv')
    states = data[data.columns[0]]
    print(states)
    screen = Screen()
    screen.title('U.S. States Game')
    image = "blank_states_img.gif"
    screen.addshape(image)
    turtle.shape(image)

    # def get_mouse_click_cords(x, y):
    #     print(x, y)
    # turtle.onscreenclick(get_mouse_click_cords)

    is_guessing = True
    counter = 0
    guessed_states = []

    while is_guessing:
        answer_state = screen.textinput(title=f"{counter}/50 Guess the State", prompt="What's another State name?").title().strip()
        if answer_state == "Exit":
            missing_states = [x for x in states if x not in guessed_states]
            print(f'The states that you missed guessing are:\n{missing_states}')
            # save a list with the missing states to learn:
            new_data = pd.DataFrame(missing_states)
            new_data.to_csv('states_to_learn.csv')
            break

        for st in data['state']:
            if st == answer_state:
                guessed_states.append(answer_state)
                counter += 1
                state_data = data[data.state == answer_state]   # Obtiene los datos de la fila
                state_cords = (int(state_data.x), int(state_data.y))
                print_state = Naming(st, state_cords)
            #     place_state(answer_state)
            if counter == 51:
                is_guessing = False
コード例 #9
0
def us_states_game():
    data = pandas.read_csv('50_states.csv')
    t=Turtle()
    t1= Turtle()
    t1.hideturtle()
    s=Screen()
    s.title("U.S State Game")
    image = "blank_states_img.gif"
    s.addshape(image)
    t.shape(image)
    num =0
    while num != 50:
        answer = s.textinput(title=str(num)+"/50 "+"guess the corrently",prompt="What another State name?")
        if(answer !=None): 
            value=data[data["state"].str.lower() == answer.lower()]
            t1.penup()
            t1.goto(value["x"].to_list()[0],value["y"].to_list()[0])
            t1.write(answer)
            num +=1
        else:
            s.exitonclick()
    print("You guess all state corretly!Try again")
    s.exitonclick()
コード例 #10
0
ファイル: MineSweeper.py プロジェクト: CahidArda/MineSweeper
        elif (answer == "number"):  #clicked on a number, only show number
            print(tile.number)
            tile.drawNumber()  #clicked on an empty spot, show island
        else:  #
            self.showIsland(xIndex, yIndex)


#settings
boxSize = 40
numberOfBoxes = [10, 10]
numberOfMines = 10

screenWidth = numberOfBoxes[0] * (boxSize + 1) - 1
screenHeight = numberOfBoxes[1] * (boxSize + 1) - 1

screen = Screen()
screen.setup(screenWidth, screenHeight)
screen.setworldcoordinates(0, -screenHeight, screenWidth, 0)
screen.bgcolor("gray")

imageMine = "res/Mine.gif"
screen.addshape(imageMine)

screen.tracer(0, 0)  #for making turtle instant

myMap = TileMap(numberOfBoxes, boxSize, numberOfMines)
screen.onclick(myMap.click)  #set action for clicking

screen.update()  #for making turtle instant
screen.mainloop()
コード例 #11
0
BlueRocketLauncher = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\RocketLauncherBlueV20.gif"
RedAntiAirTank = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\AntiAirTankRedV20.gif"
BlueAntiAirTank = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\AntiAirTankBlueV20.gif"
RedSupplyTruck = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\TransporterRedV20.gif"
BlueSupplyTruck = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\TransporterBlueV20.gif"
RedAntiAirMissleLauncher = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\AntiAirMissleLauncherRedV20.gif"
BlueAntiAirMissleLauncher = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\AntiAirMissleLauncherBlueV20.gif"
RedHelicopter = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\HelicopterRedV20.gif"
BlueHelicopter = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\HelicopterBlueV20.gif"
RedBomber = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\BomberRedV20.gif"
BlueBomber = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\BomberBlueV20.gif"
RedJeep = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\JeepRedV20.gif"
BlueJeep = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Blue team\JeepBlueV20.gif"

#Adding the red team
screen.addshape(RedAntiAirMissleLauncher)
screen.addshape(RedAntiAirTank)
screen.addshape(RedBomber)
screen.addshape(RedHelicopter)
screen.addshape(RedInfantry)
screen.addshape(RedJeep)
screen.addshape(RedMobileGun)
screen.addshape(RedRocketLauncher)
screen.addshape(RedSupplyTruck)
screen.addshape(RedTank)
screen.addshape(BlueAntiAirMissleLauncher)
screen.addshape(BlueAntiAirTank)
screen.addshape(BlueBomber)
screen.addshape(BlueHelicopter)
screen.addshape(BlueInfantry)
screen.addshape(BlueJeep)
コード例 #12
0
from tkinter import PhotoImage
from turtle import Turtle, Screen, Shape

wn = Screen()

# substitute 'subsample' for 'zoom' if you want to go smaller:
smallerBee = PhotoImage(file="bee.gif").subsample(10, 10)
wn.addshape("smaller", Shape("image", smallerBee))
player = Turtle("smaller")
player.forward(100)
wn.exitonclick()

##beeimage = "bee.gif"
##wn.addshape(beeimage)
##player.shape(beeimage)
##player.penup()
##player.speed(0)
##
##smallerBee = PhotoImage(file="bee.gif").subsample(10, 10)
##wn.addshape("smaller", Shape("image", smallerBee))
##tortoise = Turtle("smaller")
##tortoise.stamp()
##screen.exitonclick()
コード例 #13
0
screen.tracer(0)

# Screen Dimension Variables
SCREEN_TOP = screen.window_height() / 2
SCREEN_BOTTOM = screen.window_height() / 2 * -1
SCREEN_LEFT = screen.window_width() / 2 * -1
SCREEN_RIGHT = screen.window_width() / 2
SCREEN_DIMS = [(SCREEN_LEFT, SCREEN_RIGHT), (SCREEN_BOTTOM, SCREEN_TOP)]

# Load invader_icons
invader_icons = []
i = 0
for icon in INVADER_ICONS_SMALL:
    invader_icons.append(icon)
    screen.addshape(invader_icons[i])
    i += 1
screen.addshape(SPACESHIP_IMG)

# Initialise Game
space_invaders_game = SpaceInvadersGame(initial_lives=3,screen_dims=SCREEN_DIMS,invader_icons=invader_icons, spaceship_img=SPACESHIP_IMG)

#
# # The game is watching your moves
screen.listen()
screen.onkey(fun=space_invaders_game.spaceship.move_left, key="Left")
screen.onkey(fun=space_invaders_game.spaceship.move_right, key="Right")
screen.onkey(fun=space_invaders_game.spaceship_shoot_laser, key="space")

game_is_on = True
loop_counter = 0
コード例 #14
0
from turtle import Turtle, Screen
from question import QuestionBoard
import pandas

question = QuestionBoard()

my_screen = Screen()
my_screen.title("Name a US state")
image = "blank_states_img.gif"
my_screen.addshape(image)
my_turtle = Turtle()
my_turtle.shape(image)
state_turtle = Turtle()
state_turtle.hideturtle()
state_turtle.pu()

answered_list = []
# continues asking for user input until all states have been gotten
while question.score <= question.total_states:
    answered_question = question.ask_question()
    # if the user inputs exit, create a csv file of the remaining states of which the user did not answer
    if answered_question == "Exit":
        remaining_list = [states for states in question.STATES_READ if states not in answered_list]
        remaining_states = pandas.DataFrame(remaining_list)
        remaining_states.to_csv("remaining-states.csv")
        break
    elif question.check_answer(answered_question):
        if answered_question not in answered_list:
            question.add_score()
            state_turtle.goto(question.set_position(answered_question))
            state_turtle.write(answered_question)
コード例 #15
0
from turtle import Screen, shape
from writer import Writer
from score import Score
import pandas as pd

background = "blank_states_img.gif"
states = pd.read_csv("50_states.csv")
guessed_states = []
missing_states = []

screen = Screen()
screen.title("Name US States Game")
screen.addshape(background)
shape(background)

score = Score()
writer = Writer()

while score.total_score < 50:
    answer = screen.textinput(
        title=f"{score.total_score} / {score.total_states} States Correct",
        prompt="What's"
        " another state's name?").title()
    if answer == "Exit":
        for state in states["state"]:
            if state not in guessed_states:
                missing_states.append(state)

        missing_states_data = pd.DataFrame(missing_states)
        missing_states_data.to_csv("states_to_be_learned.csv")
        break
コード例 #16
0
# Global Variables
bars = []
removed_bars = []

# Starter Screen
screen = Screen()
screen.setup(width=800, height=800)
screen.bgcolor("black")
screen.title("Vaccinate!")
screen.tracer(0)

# Add Image Files to Screen
ball_image = "gif/ball.gif"
paddle_image = "gif/paddle.gif"
screen.addshape(ball_image)
screen.addshape(paddle_image)
for i in range(2, 6):
    screen.addshape(f"gif/v{i}.gif")


# Field
def make_field():
    global bars
    bar = Turtle()
    bar.penup()
    for i in range(2, 6):
        bar.shape(f"gif/v{i}.gif")
        for j in range(1, 11):
            bar.setpos(-400 + (j * 70), -100 + (i * 80))
            a = bar.clone()
コード例 #17
0
# # blk_sqr = sqr_data[sqr_data.Primary_Fur_Color=='Black']
# # print(len(gray_sqr),len(cin_sqr),len(blk_sqr))
# #
# sqr_dict = {
#     "color":['Gray','Cinnamon','Black'],
#     "count":[g,c,b]
# }
# new_sqr_data = pandas.DataFrame(sqr_dict)
# new_sqr_data.to_csv("new_sqr_data.csv")

screen = Screen()
tim = Turtle()

screen.title("U.S. States Game")
screen.setup(800, 800)
screen.addshape("blank_states_img.gif")

state_write = State_Writer("", 10, 100)

tim.shape("blank_states_img.gif")

# def mouse_click(x,y):
#     print(x,y)
# screen.onscreenclick(fun=mouse_click)
# screen.mainloop()

states = pd.read_csv("50_states.csv")
# # print(states)
# for (idx,row) in states.iterrows():
#     print(row.state)
states_list = states.state.to_list()
コード例 #18
0
from turtle import Screen, Turtle

RedInfantry = r"C:\Users\User\Desktop\a level computer science\Coursework\Week\Red team\InfantryRedV20.gif"


def InfantryRed(x, y):
    turtle = Turtle()
    turtle.shape(RedInfantry)
    turtle.penup()
    turtle.goto(x, y)

    return turtle


screen = Screen()
screen.addshape(RedInfantry)

infantry_1 = InfantryRed(200, -200)
infantry_2 = InfantryRed(-200, 200)
#infantry_3 = InfantryRed(-200, -200)

infantry_1.goto(200, 200)

screen.exitonclick()
コード例 #19
0
ファイル: BLOCKS.py プロジェクト: AlexMusabelliu/HeartGame
def DEFINE():
    global player, bStamp, ANIMATE_TIMER, canDamage, animCount, playerHealth, BACHI, ST_HEALTH1, ST_HEALTH2, ST_HEALTH3, PHEALTH, FONT, t, COUNT_DIVISOR, sc, count, s, pStamp, movingBlocks, FALL_TIMER, CREATE_TIMER, CREATE_MAX, DEF_SPEED, SCORE_TIMER, DIED, StartStamp, RESTART_BOOLEAN, RESTART_TIMER, hasShot, ALL_MUSIC, shot, BOSS_TIMER, shotStamp, HEALTH, DAMAGE, bar, barStamp, CANSHOOT

    os.chdir(os.path.dirname(__file__))

    RESTART_BOOLEAN = True
    FONT = 'Fixedsys'

    t = Turtle('square')
    t.color('red')
    t.pu()
    t.ht()
    t.shapesize(2)

    shot = Turtle('triangle')
    shot.color('green')
    shot.pu()
    shot.ht()
    shot.shapesize(0.5)

    sc = Turtle()
    sc.ht()
    sc.pu()
    sc.goto(-300, 325)
    sc.color('yellow')

    bar = Turtle('square')
    bar.ht()
    bar.pu()

    ALL_MUSIC = [
        'MEGALOVANIA.wav', 'mus_dummybattle.wav', 'mus_spider.wav',
        'mus_vsasgore.wav', 'mus_x_undyne.wav', 'mus_mettaton_ex.wav'
    ]
    count = 0
    HEALTH = 100
    DAMAGE = 3.3334
    CANSHOOT = True
    hasShot = 0
    DEF_SPEED = 6
    COUNT_DIVISOR = 70
    PHEALTH = 3
    canDamage = True

    s = Screen()
    s.tracer(False)
    s.screensize(400, 400)
    s.bgcolor('black')
    s.listen()
    for x in [
            "HEART.gif", "oof.gif", "empty.gif", 'BACHI.gif', 'BACHI3.gif',
            'BACHI2.gif'
    ]:
        s.addshape(x)

    playerHealth = Turtle("HEART.gif")
    playerHealth.pu()
    playerHealth.ht()

    BACHI = Turtle('BACHI.gif')

    player = Turtle('HEART.gif')
    player.color('blue')
    player.pu()
    player.ht()

    RANDINT = randint(0, 5)

    wav.PlaySound(ALL_MUSIC[RANDINT], wav.SND_LOOP | wav.SND_ASYNC)
    pStamp = None
    shotStamp = False
    barStamp = False
    movingBlocks = []
    FALL_TIMER = 10
    CREATE_TIMER = 400
    SCORE_TIMER = 1000
    RESTART_TIMER = 5000
    BOSS_TIMER = 10000
    CREATE_MAX = CREATE_TIMER
    ANIMATE_TIMER = 300
    DIED = 0
    animCount = 0
    bStamp = BACHI.stamp()

    StartStamp = None
    Start()
コード例 #20
0
ファイル: main.py プロジェクト: NCavaliere1991/space-invaders
from turtle import Screen
from enemies import Enemies
import time
from turret import Turret
from barriers import Barrier
from scoreboard import Scoreboard

enemy = "sprites/New Piskel.gif"
ship = "sprites/ship.gif"

screen = Screen()
screen.bgcolor("black")
screen.title("Space Invaders")
screen.addshape(enemy)
screen.addshape(ship)
screen.setup(width=600, height=600)
screen.tracer(0)

enemies = Enemies()
turret = Turret()
barriers = Barrier()
scoreboard = Scoreboard()


def check_player_collisions():

    for enemy in enemies.enemy_list:
        if turret.bullet:
            if turret.bullet.distance(enemy) < 20:
                enemies.kill(enemy)
                turret.destroy()
コード例 #21
0
ball_count = 6
ball_size = 1.5
timeturtle = Turtle()
timeturtle.penup()
timeturtle.hideturtle()
timeturtle.color("white")
timeturtle.setpos(-20, 230)
mixer.init()
mixer.music.load("chomp.wav")
eat_range = 200
ball_range = 45
ready = False
round_time = 0
ball_list = []
second = time.time()
screen.addshape('dog_left.gif')
screen.addshape('dog_right.gif')
screen.addshape('cat_right.gif')
screen.addshape('cat_left.gif')
screen.addshape('cross.gif')

#Set up play area
pen = Turtle()
pen.width(3)
pen.speed(0)
pen.color("white")
pen.penup()
pen.setpos(-230, -230)
pen.pendown()
pen.hideturtle()
for x in range(4):
コード例 #22
0
dict_states = dict()
answers = []

with open("50_states.csv") as file:
    data = list(file.readlines())
    print(data)
    for row in data:
        line = row.strip().split(",")
        if line[0] != "state":
            dict_states[line[0].lower()] = (int(line[1]), int(line[2]))
print(dict_states)

screen = Screen()
screen.title("U.S. States Game")
img = "blank_states_img.gif"
screen.addshape(img)
shape(img)

def get_mouse_click_coor(x, y):
    print(x, y)

onscreenclick(get_mouse_click_coor)

game_play = True
lives = 3
score = 0
while lives > 0:
    ans = screen.textinput(f"What's another state's name?", f"{score}/50 States Correct\n{lives} lives remaining...").lower()
    if ans == "exit":
        break
    elif ans in dict_states:
コード例 #23
0
import pandas
import turtle
from turtle import Screen, Turtle

data = pandas.read_csv('50_states.csv')
states = data['state'].to_list()

screen = Screen()
screen.title('U.S.A. States Game')
usa_image = 'blank_states_img.gif'
screen.addshape(usa_image)
turtle.shape(usa_image)

turtle = Turtle()
turtle.hideturtle()
turtle.up()

states_remaining = len(states)
states_total = states_remaining
exit_loop = False
while states_remaining > 0 and not exit_loop:
    answer = screen.textinput(
        title=f'{states_total - states_remaining}/{states_total} states',
        prompt='What\'s another state name?').title()
    if answer == 'Exit':
        exit_loop = True
    elif answer in states:
        row = data[data['state'] == answer]
        turtle.goto(int(row['x']), int(row['y']))
        turtle.write(answer, align='center')
        states.remove(answer)
コード例 #24
0
from turtle import Screen, Turtle
import pandas

screen = Screen()
screen.title("Murica States Game")
image = "blank_states_img.gif"
screen.addshape(image)
turtuga = Turtle()
turtuga.shape(image)

gegokte_states = []
data = pandas.read_csv("50_states.csv")
all_states = data.state.to_list()

while len(gegokte_states) < 50:
    antwoord_state = screen.textinput(
        title=f"{len(gegokte_states)}/50 States correct",
        prompt="State's name?")
    print(antwoord_state)

    if antwoord_state == "Exit":
        # missing_states = []
        # for element in all_states:
        #     if element not in gegokte_states:
        #         missing_states.append(element)
        missing_states = [
            element for element in all_states if element not in gegokte_states
        ]
        print(missing_states)
        df = pandas.DataFrame(missing_states)
        df.to_csv("states_to_learn.csv")
コード例 #25
0
from turtle import Turtle, Screen
import pandas as pd

image_path = "blank_states_img.gif"
data_path = "50_states.csv"
turtle = Turtle()
screen = Screen()
correct_guessed_states = []
data = pd.read_csv(data_path)
print(data.head())

screen.addshape(image_path)
turtle.shape(image_path)

while (len(correct_guessed_states) < len(data)):
    if len(correct_guessed_states) == 0:
        title = "Guess the state"
    else:
        title = f"{len(correct_guessed_states)}/{len(data)} States Correct"
    answer_state = screen.textinput(
        title, prompt="What's another state's name").title()

    if answer_state == "Exit":
        break

    found_row = data[data["state"] == answer_state]
    if len(found_row) > 0 and answer_state not in correct_guessed_states:
        correct_guessed_states.append(answer_state)
        turtle = Turtle()
        turtle.hideturtle()
        turtle.penup()
コード例 #26
0
from turtle import Turtle, Screen
from tatto import States
import pandas
screen = Screen()
screen.title("U.S STATES GAME")
image = "blank_states_img.gif"
screen.addshape(image)  # to load any shape for turtle
turtle = Turtle()
turtle.shape(image)
screen.listen()
# def mouse_click_coor(x, y):
#     print(x, y)
# screen.onscreenclick(mouse_click_coor)

guess_list = []
data = pandas.read_csv("50_states.csv")
states_data = data.state
while len(guess_list) < 50:
    answer = screen.textinput(title=f" {len(guess_list)}/50 States correct",
                              prompt="What's the another guess").title()
    if answer == "Exit":
        missing_list = [
            state for state in states_data if state not in guess_list
        ]
        missed_data = pandas.DataFrame(missing_list)
        missed_data.to_csv("missed_data.csv")
        break
    for state in states_data:
        if answer == state:
            state_data = data[data.state == answer]
            state_x = int(state_data.x)
コード例 #27
0
from turtle import Turtle, Screen
import turtle
import pandas as p

IMAGE_PATH = r"Working with CSV\Guess the state\blank_states_img.gif"
CSV_PATH = r"Working with CSV\Guess the state\50_states.csv"

screen = Screen()
screen.title("U.S. States Game")
screen.addshape(IMAGE_PATH)
turtle.shape(IMAGE_PATH)

statePosition = Turtle()
statePosition.penup()
statePosition.hideturtle()

data = p.read_csv(CSV_PATH)
stateList = data.state.to_list()
answer_list = []

# xList = data.x.to_list()
# yList = data.y.to_list()

# To get the state coordinates
# def getMouseClickCoor(x,y):
#     print(x,y)
# turtle.onscreenclick(getMouseClickCoor)
# turtle.mainloop()

score = 0