screen = pg.display.set_mode((ww, wh), 0, 32) pg.display.set_caption(world.name) # draw the white background onto the surface WHITE = (255, 255, 255) screen.fill(WHITE) pg.display.update() ''' ccc=Creature(1) ccc.generateGene() world.tiles[12][6].content=ccc ccc.xpos=6 ccc.ypos=12 world.creatures[ccc.creature_id]=ccc ''' #world.randomPop([6,6,6]) world.readPop("lista.csv") #print str(ccc) # run the main loop print_creatures = False print_creatures_file = False stats = False while True: #process events for event in pg.event.get(): if event.type == pg.QUIT: pg.quit() sys.exit() if event.type == KEYDOWN: if event.key == K_UP: fps+=10 if event.key == K_DOWN: