def resizeGL(self, width, height): QGLWidget.resize(self, width, height) glViewport(0, 0, self.width(), self.height()) # glViewport(0, 0, width, height) glMatrixMode(GL_PROJECTION) glLoadIdentity() gluPerspective(70, 1.0 * self.width() / self.height(), 0.1, 1000.0) gluLookAt(100, 100, 100, 0, 0, 0, 0, 1, 0) glMatrixMode(GL_MODELVIEW) glLoadIdentity()