예제 #1
0
파일: SceneNode.py 프로젝트: jf---/Uranium
    def _updateTransformation(self):
        self._transformation = Matrix.fromPositionOrientationScale(
            self._position, self._orientation, self._scale)

        if self._parent:
            parent_orientation = self._parent._getDerivedOrientation()
            if self._inherit_orientation:
                self._derived_orientation = parent_orientation * self._orientation
            else:
                self._derived_orientation = self._orientation

            # Sometimes the derived orientation can be None.
            # I've not been able to locate the cause of this, but this prevents it being an issue.
            if not self._derived_orientation:
                self._derived_orientation = Quaternion()

            parent_scale = self._parent._getDerivedScale()
            if self._inherit_scale:
                self._derived_scale = parent_scale.scale(self._scale)
            else:
                self._derived_scale = self._scale

            self._derived_position = parent_orientation.rotate(
                parent_scale.scale(self._position))
            self._derived_position += self._parent._getDerivedPosition()

            self._world_transformation = Matrix.fromPositionOrientationScale(
                self._derived_position, self._derived_orientation,
                self._derived_scale)
        else:
            self._derived_position = self._position
            self._derived_orientation = self._orientation
            self._derived_scale = self._scale
            self._world_transformation = self._transformation
예제 #2
0
    def _updateTransformation(self):
        scale_and_mirror = self._scale * self._mirror
        self._transformation = Matrix.fromPositionOrientationScale(self._position, self._orientation, scale_and_mirror)

        if self._parent:
            parent_orientation = self._parent._getDerivedOrientation()
            if self._inherit_orientation:
                self._derived_orientation = parent_orientation * self._orientation
            else:
                self._derived_orientation = self._orientation

            # Sometimes the derived orientation can be None.
            # I've not been able to locate the cause of this, but this prevents it being an issue.
            if not self._derived_orientation:
                self._derived_orientation = Quaternion()

            parent_scale = self._parent._getDerivedScale()
            if self._inherit_scale:
                self._derived_scale = parent_scale.scale(scale_and_mirror)
            else:
                self._derived_scale = scale_and_mirror

            self._derived_position = parent_orientation.rotate(parent_scale.scale(self._position))
            self._derived_position += self._parent._getDerivedPosition()

            self._world_transformation = Matrix.fromPositionOrientationScale(self._derived_position, self._derived_orientation, self._derived_scale)
        else:
            self._derived_position = self._position
            self._derived_orientation = self._orientation
            self._derived_scale = scale_and_mirror
            self._world_transformation = self._transformation
예제 #3
0
    def _updateTransformation(self):
        self._transformation = Matrix.fromPositionOrientationScale(self._position, self._orientation, self._scale)

        if self._parent:
            parent_orientation = self._parent._getDerivedOrientation()
            if self._inherit_orientation:
                self._derived_orientation = parent_orientation * self._orientation
            else:
                self._derived_orientation = self._orientation

            parent_scale = self._parent._getDerivedScale()
            if self._inherit_scale:
                self._derived_scale = parent_scale.scale(self._scale)
            else:
                self._derived_scale = self._scale

            self._derived_position = parent_orientation.rotate(parent_scale.scale(self._position))
            self._derived_position += self._parent._getDerivedPosition()

            self._world_transformation = Matrix.fromPositionOrientationScale(self._derived_position, self._derived_orientation, self._derived_scale)
        else:
            self._derived_position = self._position
            self._derived_orientation = self._orientation
            self._derived_scale = self._scale
            self._world_transformation = self._transformation