def __init__(self, width, height, n_asteroids, min_mass=800, max_mass=1000): self.min_mass = min_mass self.max_mass = max_mass self.schedule = Schedule('move', 'random', 'collision_check', 'collision_response') Asteroid.activate(self.schedule) Ship.activate(self.schedule) Bullet.activate(self.schedule) CollisionChecker.activate(self.schedule) self._tick = 0 self.logger = logging.getLogger("Model") self.arena = Arena(width, height) for i in range(n_asteroids): self.add_asteroid() centre = [self.arena.width / 2, self.arena.height / 2] self.ship = Ship(centre, 1500, 150, 1500, self.arena)