def move_zero_test(): g = Game(enable_no_resp_die = False, map = "srcs/map/ut_test.yml") # add_player player1 = g.add_player('player1') eq_(player1['seq'], 0) player2 = g.add_player('player2') eq_(player2['seq'], 1) # add a empty move g.set_player_op(player1['id'], dict(op='moves', moves=[[0, 0, 4]])) g.move_stage() g.battle_stage(g.arrive_stage()) eq_(g.holds, [[0, 100], [1, 100], [None, 0], [None, 0], [None, 0]]) g.next_round() eq_(g.holds, [[0, 120], [1, 110], [None, 0], [None, 0], [None, 0]])