예제 #1
0
파일: gamemodel.py 프로젝트: parpg/parpg
 def loadMap(self, map_name):
     """Load a new map.
        @type map_name: string
        @param map_name: Name of the map to load
        @return: None"""
     if not map_name in self.game_state.maps:  
         map_file = self.map_files[map_name]
         new_map = GameMap(self.engine, self)
         self.game_state.maps[map_name] = new_map
         new_map.load(map_file)