예제 #1
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def mouse_routine():
    mouse = Mouse(sleep=1)
    mouse.get_position()
    mouse.move(10, 10)
    mouse.double_click()
    mouse.set_position(200, 400)
    mouse.click()
예제 #2
0
def main():
    sio = serial.Serial('COM10', baudrate=9600)
    kb = Keyboard(sio)
    m = Mouse(sio)
    while True:
        m.click()
        m.release()
        kb.press(KEY_RETURN)
        kb.release(KEY_RETURN)
        kb.press(KEY_RETURN)
        kb.release(KEY_RETURN)
        time.sleep(0.8)
예제 #3
0
class Window:
    def __init__(self, hwnd):
        self.hwnd = hwnd
        self.mouse = Mouse(hwnd)
        self.imp = ImageProcess(hwnd)

    def click(self, pos):
        self.mouse.click(pos)

    def find_img(self, img_name, accuracy=0.9):
        return self.imp.find_img(img_name, accuracy)

    def find_all_imgs(self, img_name, accuracy=0.9):
        return self.imp.find_all_imgs(img_name, accuracy)
예제 #4
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class Location(object):
    def __init__(self, x, y, title="New Location"):
        self.title = title
        self.mouse = Mouse()
        self.keyboard = Keyboard()
        try:
            self.x = int(x)
            self.y = int(y)
            self._is_mouse_down = False
            logger.debug(
                'New Location with name "{name}" created ({x}, {y})'.format(
                    name=self.title, x=self.x, y=self.y))
        except:
            raise FailExit('Incorect Location class constructor call:'
                           '\n\tx = {x}\n\ty = {y}\n\ttitle= %{title}'.format(
                               x=x, y=y, title=title))

    def __str__(self):
        return 'Location ({x}, {y})'.format(x=self.x, y=self.y)

    @property
    def coordinates(self):
        return self.x, self.y

    def mouse_move(self, delay=0):
        self.mouse.move(self.x, self.y, delay)
        logger.debug('Mouse moved to ({x}, {y})'.format(x=self.x, y=self.y))

    def offset(self, dx, dy):
        if isinstance(dx, int) and isinstance(dy, int):
            return Location(self.x + dx, self.y + dy)
        else:
            raise FailExit('Location.offset: incorrect offset values')

    def above(self, dy):
        if isinstance(dy, int) and dy >= 0:
            return Location(self.x, self.y - dy)
        else:
            raise FailExit('Location.above: incorrect value')

    def below(self, dy):
        if isinstance(dy, int) and dy >= 0:
            return Location(self.x, self.y + dy)
        else:
            raise FailExit('Location.below: incorrect value')

    def left(self, dx):
        if isinstance(dx, int) and dx >= 0:
            return Location(self.x - dx, self.y)
        else:
            raise FailExit('Location.left: incorrect value')

    def right(self, dx):
        if isinstance(dx, int) and dx >= 0:
            return Location(self.x + dx, self.y)
        else:
            raise FailExit('Location.right: incorrect value')

    def click(self, after_click_delay=0):
        self.mouse.click(self.x, self.y, after_click_delay)
        logger.debug('mouse left click in ({x}, {y})'.format(x=self.x,
                                                             y=self.y))

    def mouse_down(self):
        self.mouse.key_down(self.x, self.y)
        logger.debug('mouse down in ({x}, {y})'.format(x=self.x, y=self.y))

    def mouse_up(self):
        self.mouse.key_up(self.x, self.y)
        logger.debug('mouse up in ({x}, {y})'.format(x=self.x, y=self.y))

    def right_click(self, after_click_delay=0):
        self.mouse.right_click(self.x, self.y, after_click_delay)
        logger.debug('mouse right click in ({x}, {y})'.format(x=self.x,
                                                              y=self.y))

    def double_click(self, after_click_delay=0):
        self.mouse.double_click(self.x, self.y, after_click_delay)
        logger.debug('mouse double click in ({x}, {y})'.format(x=self.x,
                                                               y=self.y))

    def scroll(self, direction=1, count=1, click=True):
        # direction:
        #   1 - forward
        #  -1 - backward
        for _ in range(0, int(count)):
            self.mouse.scroll(self.x, self.y, direction, click)
        logger.debug(
            'scroll in ({x}, {y}) {count} times, {dir_} direction'.format(
                x=self.x,
                y=self.y,
                count=count,
                dir_='forward' if direction == 1 else 'backward'))

    def drag_to(self, *dest_location):

        delay = DRAGnDROP_MOVE_DELAY
        if len(dest_location) == 1 and isinstance(dest_location[0], Location):
            (dest_x, dest_y) = (dest_location[0].x, dest_location[0].y)
        elif len(dest_location) == 2:
            try:
                (dest_x, dest_y) = (int(dest_location[0]),
                                    int(dest_location[1]))
            except ValueError:
                raise FailExit('Location.drag_to: incorrect parameters')
        elif len(dest_location) == 3:
            try:
                (dest_x, dest_y) = (int(dest_location[0]),
                                    int(dest_location[1]))
            except ValueError:
                raise FailExit('Location.drag_to: incorrect parameters')
            delay = float(dest_location[2])

        else:
            raise FailExit('')

        self.mouse.drag_to(self.x, self.y, dest_x, dest_y, delay)
        logger.debug('Mouse drag from (%i, %i) to (%i, %i)' %
                     (self.x, self.y, dest_x, dest_y))
        return self

    def drop(self):
        self.mouse.drop()
        logger.debug('Mouse drop')

    def dragndrop(self, *dest_location):
        self.drag_to(*dest_location)
        self.drop()
        return self

    def type(self,
             text,
             modifiers=None,
             click=True,
             click_type_delay=DELAY_BETWEEN_CLICK_AND_TYPE):
        log = 'Typed "{}"'.format(text)
        log += ' with modifiers "{}"'.format(
            modifiers) if modifiers is not None else ''
        if click:
            self.click(after_click_delay=click_type_delay)
        self.keyboard.type_text(str(text), modifiers)
        logger.info(log)

    def enter_text(self,
                   text,
                   modifiers=None,
                   click=True,
                   click_type_delay=DELAY_BETWEEN_CLICK_AND_TYPE):
        if click:
            self.click(after_click_delay=click_type_delay)
        self.keyboard.type_text('a', 'CTRL')
        time.sleep(click_type_delay)
        self.keyboard.type_text(str(text), modifiers)
예제 #5
0
class MiningBot:
    def __init__(self):
        self.mouse = Mouse()
        self.keyboard = Keyboard()
        self.screen = Screen()

    def start(self):
        while True:
            self.warp_to_system(self.get_system())
            if not self.belts_exist():
                continue

            self.warp_to_belt()
            while True:
                if not self.asteroids_exist('ore'):
                    break
                if self.mine() == 'full':
                    self.unload()
                    break

    def warp_to_system(self, name):
        self.set_destination(name)
        self.toggle('autopilot')
        while self.is_in_autopilot():
            time.sleep(10)

    def warp_to_belt(self):
        self.select_hotspot()
        self.select_image('warp_button')
        time.sleep(60)

    def mine(self):
        self.approach()
        self.lock()
        self.toggle('miners')
        while True:
            time.sleep(10)
            if not self.is_locked():
                return 'depleted'
            if self.is_full():
                return 'full'

    def unload(self):
        self.warp_to_system('home')
        time.sleep(10)
        for ore in ['veldspar', 'dense_veldspar', 'concentrated_veldspar']:
            rect = self.screen.locate(ore, 0.9)
            if (rect != None):
                self.mouse.move_to_rect(rect)
                x, y, w, h = rect
                x -= 400
                rect = x, y, w, h
                self.mouse.drag_to_rect(rect, 'left')
        self.undock()

    def approach(self):
        self.select_hotspot()
        self.select_image('approach_button')
        time.sleep(60)

    def undock(self):
        self.select_image('undock_button')
        while self.is_in_station():
            time.sleep(10)

    def lock(self):
        self.select_image('lock_button')
        time.sleep(10)

    def set_destination(self, name):
        rect = self.screen.locate(name + '_system', 0.9)
        if rect == None:
            raise ValueError('Invalid destination: ' + name)
        self.mouse.click_rect(rect, 'right')
        self.mouse.move(30, 42)
        self.mouse.click('left')

    def change_overview(self, tab):
        rect = self.screen.locate(tab + '_overview')
        self.mouse.click_rect(rect, 'left')

    def toggle(self, module):
        if module == 'autopilot':
            self.select_image('autopilot_off')
        elif module == 'miners':
            for index in [1, 2]:
                self.keyboard.press('f' + str(index))
        else:
            raise ValueError('Invalid module: ' + module)

    def select_hotspot(self):
        self.mouse.click_point(1597, 195, 'left')
        time.sleep(1)

    def select_image(self, name):
        rect = self.screen.locate(name)
        self.mouse.click_rect(rect, 'left')
        time.sleep(1)
        self.mouse.move_to_point(1000, 500)
        time.sleep(1)

    def belts_exist(self):
        self.change_overview('belts')
        rect = self.screen.locate('asteroid_belt', 0.85)
        if rect == None:
            return False
        return True

    def asteroids_exist(self, type):
        self.change_overview('asteroids')
        if type not in ['ore', 'ice']:
            raise ValueError('Invalid asteroid type: ' + type)
        for size in ['large', 'medium', 'small']:
            rect = self.screen.locate(size + '_' + type + '_asteroid', 0.9)
            if rect != None:
                return True
        return False

    def get_system(self):
        return 'mine'

    def is_in_space(self):
        if self.screen.locate('autopilot_off', 0.9) == None:
            return False
        return True

    def is_in_station(self):
        return not self.is_in_space()

    def is_in_autopilot(self):
        if self.screen.locate('autopilot_on', 0.98) == None:
            return False
        return True

    def is_locked(self):
        if self.screen.locate('lock', 0.9) == None:
            return False
        return True

    def is_full(self):
        if self.screen.locate('cargo_full', 0.98) == None:
            return False
        return True