def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.arrow,"bow.png") self.scale=1.4 self.firedelay = 5
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.hominarrow,"knife.png") self.firedelay = 5 self.posmult = -0.04
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.nuke,"BFG.png") self.scale=3.5 self.firedelay = 120
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.gravbullet,"smoke.png") self.firedelay = 25
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.chainbullet,"apple.png") self.firedelay = 0
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.bulletshotgun,"shotgun.png") self.scale=1.6 self.firedelay = 20
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.shell,"sword.png") self.scale=1.4
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.bullet,"uzi.png") self.firedelay = 2
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.grenade,"glauncher.png") self.firedelay = 11
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.ripper,"drillgrenade.png") self.firedelay = 25
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.dirtclod,"dirtsprayer.png") self.firedelay = 3
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.bridger,"bridger.png") self.scale=1.4 self.firedelay = 50
def __init__(self, owner): multilauncher.__init__(self,owner,projectiles.guidedknife,"grapple.png") self.firedelay = 5 self.posmult = -0.04