def getScene(self): return Utils.toScene(self._send_packet(resource=self.resourceId))
def getScene(self,id): return Utils.toScene(self._send_packet(id))
def activeScene(self): return Utils.toScene(self._send_packet())
def createScene(self,name): return Utils.toScene(self._send_packet(name))
def convertScene(data): return Utils.toScene(data)