def __init__(self, x, y, name, filename, mID): if len(mID) == 2: Npc.__init__(self, x, y, 'The battle is joined!', filename) else: Npc.__init__(self, x, y, mID[2], filename) if self.message == '': self.message = 'The battle is joined!' self.name = name self.turn = False self.confused = 0 self.ID = mID self.type = 'enemy'
def __init__(self, x, y, name, filename): Npc.__init__(self, x, y, name, filename)
def __init__(self, x, y, message, filename, name=''): Npc.__init__(self, x, y, message, filename, name) self.home = (x,y) self.roam = 5 self.type = 'citizen'
def __init__(self, x, y, name, filename, roam=5): Npc.__init__(self, x, y, name, filename) self.home = (x,y) self.roam = 5 self.type = 'animal'