def test_game_time(self): time = TimePrototype.get_current_time() self.assertEqual(time.game_time, GameTime(0, 1, 1, 0, 0, 0)) time.increment_turn() self.assertEqual(time.game_time, GameTime(0, 1, 1, 0, 2, 0))
def updated_at_game_time(self): return GameTime(*f.turns_to_game_time(self.updated_at_turn)) @property
def updated_at_game_time(self): return GameTime(*f.turns_to_game_time(self._model.updated_at_turn))