def ui_info(self, with_info=False): if self._ui_info is not None: return self._ui_info game_time = GameTime.create_from_turn(self.turn_number) if with_info: self._ui_info = (self.timestamp, game_time.verbose_time, self.message, game_time.verbose_date, self.position) else: self._ui_info = (self.timestamp, game_time.verbose_time, self.message) return self._ui_info
def game_time(self): return GameTime.create_from_turn(self.turn_number)
def verbose_game_date(turn): return GameTime.create_from_turn(turn).verbose_date
def verbose_game_date(turn): return GameTime.create_from_turn(turn).verbose_date
def game_time(self): return GameTime.create_from_turn(self.turn_number)