def update_scene(self): if not self.repaint: return self.clear_scene() if self.domain is None or not len(self.points[0]): return name_items = [QGraphicsTextItem(a.name) for a in self.domain.attributes] point_text = QGraphicsTextItem("Points") probs_text = QGraphicsTextItem("Probabilities (%)") all_items = name_items + [point_text, probs_text] name_offset = -max(t.boundingRect().width() for t in all_items) - 50 w = self.view.viewport().rect().width() max_width = w + name_offset - 100 points = [pts[self.target_class_index] for pts in self.points] minimums = [min(p) for p in points] if self.align == OWNomogram.ALIGN_LEFT: points = [p - m for m, p in zip(minimums, points)] max_ = np.nan_to_num(max(max(abs(p)) for p in points)) d = 100 / max_ if max_ else 1 if self.scale == OWNomogram.POINT_SCALE: points = [p * d for p in points] if self.scale == OWNomogram.POINT_SCALE and \ self.align == OWNomogram.ALIGN_LEFT: self.scale_back = lambda x: [p / d + m for m, p in zip(minimums, x)] self.scale_forth = lambda x: [(p - m) * d for m, p in zip(minimums, x)] if self.scale == OWNomogram.POINT_SCALE and \ self.align != OWNomogram.ALIGN_LEFT: self.scale_back = lambda x: [p / d for p in x] self.scale_forth = lambda x: [p * d for p in x] if self.scale != OWNomogram.POINT_SCALE and \ self.align == OWNomogram.ALIGN_LEFT: self.scale_back = lambda x: [p + m for m, p in zip(minimums, x)] self.scale_forth = lambda x: [p - m for m, p in zip(minimums, x)] if self.scale != OWNomogram.POINT_SCALE and \ self.align != OWNomogram.ALIGN_LEFT: self.scale_back = lambda x: x self.scale_forth = lambda x: x point_item, nomogram_head = self.create_main_nomogram( name_items, points, max_width, point_text, name_offset) probs_item, nomogram_foot = self.create_footer_nomogram( probs_text, d, minimums, max_width, name_offset) for item in self.feature_items: item.dot.point_dot = point_item.dot item.dot.probs_dot = probs_item.dot item.dot.vertical_line = self.hidden_vertical_line self.nomogram = nomogram = NomogramItem() nomogram.add_items([nomogram_head, self.nomogram_main, nomogram_foot]) self.scene.addItem(nomogram) self.set_feature_marker_values() rect = QRectF(self.scene.itemsBoundingRect().x(), self.scene.itemsBoundingRect().y(), self.scene.itemsBoundingRect().width(), self.nomogram.preferredSize().height()) self.scene.setSceneRect(rect.adjusted(0, 0, 70, 70))
def paintEvent(self, event): # type: (QPaintEvent) -> None # TODO: Use QPainter.drawPixmapFragments on Qt 4.7 if self.__widget is None: return opt = QStyleOption() opt.initFrom(self) radius = self.__radius offset = self.__offset pixmap = self.__shadowPixmap() pixr = pixmap.devicePixelRatio() assert pixr == self.devicePixelRatioF() shadow_rect = QRectF(opt.rect) widget_rect = QRectF(self.__widget.geometry()) widget_rect.moveTo(radius - offset.x(), radius - offset.y()) left = top = right = bottom = radius * pixr pixmap_rect = QRectF(QPointF(0, 0), QSizeF(pixmap.size())) # Shadow casting rectangle in the source pixmap. pixmap_shadow_rect = pixmap_rect.adjusted(left, top, -right, -bottom) pixmap_shadow_rect.translate(-offset.x() * pixr, -offset.y() * pixr) source_rects = self.__shadowPixmapFragments(pixmap_rect, pixmap_shadow_rect) target_rects = self.__shadowPixmapFragments(shadow_rect, widget_rect) painter = QPainter(self) for source, target in zip(source_rects, target_rects): painter.drawPixmap(target, pixmap, source) painter.end()
def setupGraphics(self): """ Set up the graphics. """ shape_rect = QRectF(-24, -24, 48, 48) self.shapeItem = NodeBodyItem(self) self.shapeItem.setShapeRect(shape_rect) self.shapeItem.setAnimationEnabled(self.__animationEnabled) # Rect for widget's 'ears'. anchor_rect = QRectF(-31, -31, 62, 62) self.inputAnchorItem = SinkAnchorItem(self) input_path = QPainterPath() start_angle = 180 - self.ANCHOR_SPAN_ANGLE / 2 input_path.arcMoveTo(anchor_rect, start_angle) input_path.arcTo(anchor_rect, start_angle, self.ANCHOR_SPAN_ANGLE) self.inputAnchorItem.setAnchorPath(input_path) self.outputAnchorItem = SourceAnchorItem(self) output_path = QPainterPath() start_angle = self.ANCHOR_SPAN_ANGLE / 2 output_path.arcMoveTo(anchor_rect, start_angle) output_path.arcTo(anchor_rect, start_angle, - self.ANCHOR_SPAN_ANGLE) self.outputAnchorItem.setAnchorPath(output_path) self.inputAnchorItem.hide() self.outputAnchorItem.hide() # Title caption item self.captionTextItem = NameTextItem(self) self.captionTextItem.setPlainText("") self.captionTextItem.setPos(0, 33) def iconItem(standard_pixmap): item = GraphicsIconItem(self, icon=standard_icon(standard_pixmap), iconSize=QSize(16, 16)) item.hide() return item self.errorItem = iconItem(QStyle.SP_MessageBoxCritical) self.warningItem = iconItem(QStyle.SP_MessageBoxWarning) self.infoItem = iconItem(QStyle.SP_MessageBoxInformation) self.backgroundItem = QGraphicsPathItem(self) backgroundrect = QPainterPath() backgroundrect.addRoundedRect(anchor_rect.adjusted(-4, -2, 4, 2), 5, 5, mode=Qt.AbsoluteSize) self.backgroundItem.setPen(QPen(Qt.NoPen)) self.backgroundItem.setBrush(self.palette().brush(QPalette.Highlight)) self.backgroundItem.setOpacity(0.5) self.backgroundItem.setPath(backgroundrect) self.backgroundItem.setZValue(-10) self.backgroundItem.setVisible(self.isSelected()) self.prepareGeometryChange() self.__boundingRect = None
def boundingRect(self) -> QRectF: if self._line is None: if self._orientation == Qt.Vertical: self._line = QLineF(0, self._value, self._length, self._value) else: self._line = QLineF(self._value, 0, self._value, self._length) r = QRectF(self._line.p1(), self._line.p2()) penw = self.pen().width() return r.adjusted(-penw, -penw, penw, penw)
def __hide_attrs(self, n_show): if self.nomogram_main is None: return self.nomogram_main.hide(n_show) if self.vertical_line: x = self.vertical_line.line().x1() y = self.nomogram_main.layout.preferredHeight() + 30 self.vertical_line.setLine(x, -6, x, y) self.hidden_vertical_line.setLine(x, -6, x, y) rect = QRectF(self.scene.sceneRect().x(), self.scene.sceneRect().y(), self.scene.itemsBoundingRect().width(), self.nomogram.preferredSize().height()) self.scene.setSceneRect(rect.adjusted(0, 0, 70, 70))
def paintEvent(self, event): pixmap = self._shadowPixmap widget_rect = QRectF(QPointF(0.0, 0.0), QSizeF(self.size())) frame_rect = QRectF(self.contentsRect()) left, top, right, bottom = self.getContentsMargins() pixmap_rect = QRectF(QPointF(0, 0), QSizeF(pixmap.size())) # Shadow casting rectangle. pixmap_shadow_rect = pixmap_rect.adjusted(left, top, -right, -bottom) source_rects = self._shadowPixmapFragments(pixmap_rect, pixmap_shadow_rect) target_rects = self._shadowPixmapFragments(widget_rect, frame_rect) painter = QPainter(self) for source, target in zip(source_rects, target_rects): painter.drawPixmap(target, pixmap, source) painter.end()
def mouseReleaseEvent(self, event): # Reimplemented if event.button() == Qt.LeftButton: if self.__selectionRect is not None: self.__selectionRect.setParentItem(None) if self.scene() is not None: self.scene().removeItem(self.__selectionRect) self.__selectionRect = None event.accept() rect = QRectF(event.buttonDownPos(Qt.LeftButton), event.pos()).normalized() if not rect.isValid(): rect = rect.adjusted(-1e-7, -1e-7, 1e-7, 1e-7) rect = rect.intersected(self.contentsRect()) action = self.__selstate.action & ~SelectAction.Current self.__setSelectionRect(rect, action) self.__selstate = None
def mouseMoveEvent(self, event): # Reimplemented if event.buttons() & Qt.LeftButton: assert self.__selstate is not None if self.__selectionRect is None: self.__selectionRect = QGraphicsRectItem(self) rect = QRectF(event.buttonDownPos(Qt.LeftButton), event.pos()).normalized() if not rect.width(): rect = rect.adjusted(-1e-7, -1e-7, 1e-7, 1e-7) rect = rect.intersected(self.contentsRect()) self.__selectionRect.setRect(rect) self.__selstate.rect = rect self.__selstate.action |= SelectAction.Current self.__setSelectionRect(rect, self.__selstate.action) event.accept()
def paintEvent(self, event): # TODO: Use QPainter.drawPixmapFragments on Qt 4.7 opt = QStyleOption() opt.initFrom(self) pixmap = self.__shadowPixmap shadow_rect = QRectF(opt.rect) widget_rect = QRectF(self.widget().geometry()) widget_rect.moveTo(self.radius_, self.radius_) left = top = right = bottom = self.radius_ pixmap_rect = QRectF(QPointF(0, 0), QSizeF(pixmap.size())) # Shadow casting rectangle in the source pixmap. pixmap_shadow_rect = pixmap_rect.adjusted(left, top, -right, -bottom) source_rects = self.__shadowPixmapFragments(pixmap_rect, pixmap_shadow_rect) target_rects = self.__shadowPixmapFragments(shadow_rect, widget_rect) painter = QPainter(self) for source, target in zip(source_rects, target_rects): painter.drawPixmap(target, pixmap, source) painter.end()
def setupGraphics(self): """ Set up the graphics. """ shape_rect = QRectF(-24, -24, 48, 48) self.shapeItem = NodeBodyItem(self) self.shapeItem.setShapeRect(shape_rect) self.shapeItem.setAnimationEnabled(self.__animationEnabled) # Rect for widget's 'ears'. anchor_rect = QRectF(-31, -31, 62, 62) self.inputAnchorItem = SinkAnchorItem(self) input_path = QPainterPath() start_angle = 180 - self.ANCHOR_SPAN_ANGLE / 2 input_path.arcMoveTo(anchor_rect, start_angle) input_path.arcTo(anchor_rect, start_angle, self.ANCHOR_SPAN_ANGLE) self.inputAnchorItem.setAnchorPath(input_path) self.outputAnchorItem = SourceAnchorItem(self) output_path = QPainterPath() start_angle = self.ANCHOR_SPAN_ANGLE / 2 output_path.arcMoveTo(anchor_rect, start_angle) output_path.arcTo(anchor_rect, start_angle, -self.ANCHOR_SPAN_ANGLE) self.outputAnchorItem.setAnchorPath(output_path) self.inputAnchorItem.hide() self.outputAnchorItem.hide() # Title caption item self.captionTextItem = NameTextItem(self) self.captionTextItem.setPlainText("") self.captionTextItem.setPos(0, 33) def iconItem(standard_pixmap): item = GraphicsIconItem(self, icon=standard_icon(standard_pixmap), iconSize=QSize(16, 16)) item.hide() return item self.errorItem = iconItem(QStyle.SP_MessageBoxCritical) self.warningItem = iconItem(QStyle.SP_MessageBoxWarning) self.infoItem = iconItem(QStyle.SP_MessageBoxInformation) self.backgroundItem = QGraphicsPathItem(self) backgroundrect = QPainterPath() backgroundrect.addRoundedRect(anchor_rect.adjusted(-4, -2, 4, 2), 5, 5, mode=Qt.AbsoluteSize) self.backgroundItem.setPen(QPen(Qt.NoPen)) self.backgroundItem.setBrush(QPalette().brush(QPalette.Highlight)) self.backgroundItem.setOpacity(0.5) self.backgroundItem.setPath(backgroundrect) self.backgroundItem.setZValue(-10) self.backgroundItem.setVisible(self.isSelected()) self.prepareGeometryChange() self.__boundingRect = None
def __init__(self, widget_description=None, parent=None, **kwargs): # type: (WidgetDescription, QGraphicsItem, Any) -> None self.__boundingRect = None # type: Optional[QRectF] super().__init__(parent, **kwargs) self.setFocusPolicy(Qt.ClickFocus) self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True) self.setFlag(QGraphicsItem.ItemIsSelectable, True) self.setFlag(QGraphicsItem.ItemIsMovable, True) self.setFlag(QGraphicsItem.ItemIsFocusable, True) self.mousePressTime = QTime() self.mousePressTime.start() self.__title = "" self.__processingState = 0 self.__progress = -1. self.__statusMessage = "" self.__error = None # type: Optional[str] self.__warning = None # type: Optional[str] self.__info = None # type: Optional[str] self.__messages = {} # type: Dict[Any, UserMessage] self.__anchorLayout = None self.__animationEnabled = False self.setZValue(self.Z_VALUE) shape_rect = QRectF(-24, -24, 48, 48) self.shapeItem = NodeBodyItem(self) self.shapeItem.setShapeRect(shape_rect) self.shapeItem.setAnimationEnabled(self.__animationEnabled) # Rect for widget's 'ears'. anchor_rect = QRectF(-31, -31, 62, 62) self.inputAnchorItem = SinkAnchorItem(self) input_path = QPainterPath() start_angle = 180 - self.ANCHOR_SPAN_ANGLE / 2 input_path.arcMoveTo(anchor_rect, start_angle) input_path.arcTo(anchor_rect, start_angle, self.ANCHOR_SPAN_ANGLE) self.inputAnchorItem.setAnchorPath(input_path) self.outputAnchorItem = SourceAnchorItem(self) output_path = QPainterPath() start_angle = self.ANCHOR_SPAN_ANGLE / 2 output_path.arcMoveTo(anchor_rect, start_angle) output_path.arcTo(anchor_rect, start_angle, -self.ANCHOR_SPAN_ANGLE) self.outputAnchorItem.setAnchorPath(output_path) self.inputAnchorItem.hide() self.outputAnchorItem.hide() # Title caption item self.captionTextItem = NameTextItem(self) self.captionTextItem.setPlainText("") self.captionTextItem.setPos(0, 33) def iconItem(standard_pixmap): # type: (QStyle.StandardPixmap) -> GraphicsIconItem item = GraphicsIconItem(self, icon=standard_icon(standard_pixmap), iconSize=QSize(16, 16)) item.hide() return item self.errorItem = iconItem(QStyle.SP_MessageBoxCritical) self.warningItem = iconItem(QStyle.SP_MessageBoxWarning) self.infoItem = iconItem(QStyle.SP_MessageBoxInformation) self.backgroundItem = QGraphicsPathItem(self) backgroundrect = QPainterPath() backgroundrect.addRoundedRect(anchor_rect.adjusted(-4, -2, 4, 2), 5, 5, mode=Qt.AbsoluteSize) self.backgroundItem.setPen(QPen(Qt.NoPen)) self.backgroundItem.setBrush(self.palette().brush(QPalette.Highlight)) self.backgroundItem.setOpacity(0.5) self.backgroundItem.setPath(backgroundrect) self.backgroundItem.setZValue(-10) self.backgroundItem.setVisible(self.isSelected()) self.prepareGeometryChange() self.__boundingRect = None if widget_description is not None: self.setWidgetDescription(widget_description)