Пример #1
0
    def paint(self, painter, option, widget=None):
        if not self.__icon.isNull():
            if option.state & QStyle.State_Selected:
                mode = QIcon.Selected
            elif option.state & QStyle.State_Enabled:
                mode = QIcon.Normal
            elif option.state & QStyle.State_Active:
                mode = QIcon.Active
            else:
                mode = QIcon.Disabled

            transform = self.sceneTransform()

            if widget is not None:
                # 'widget' is the QGraphicsView.viewport()
                view = widget.parent()
                if isinstance(view, QGraphicsView):
                    # Combine the scene transform with the view transform.
                    view_transform = view.transform()
                    transform = view_transform * view_transform

            lod = option.levelOfDetailFromTransform(transform)

            w, h = self.__iconSize.width(), self.__iconSize.height()
            target = QRectF(0, 0, w, h)
            source = QRectF(0, 0, w * lod, w * lod).toRect()

            # The actual size of the requested pixmap can be smaller.
            size = self.__icon.actualSize(source.size(), mode=mode)
            source.setSize(size)

            pixmap = self.__icon.pixmap(source.size(), mode=mode)

            painter.setRenderHint(
                QPainter.SmoothPixmapTransform,
                self.__transformationMode == Qt.SmoothTransformation
            )

            painter.drawPixmap(target, pixmap, QRectF(source))
Пример #2
0
    def paint(self, painter, option, widget=None):
        if not self.__icon.isNull():
            if option.state & QStyle.State_Selected:
                mode = QIcon.Selected
            elif option.state & QStyle.State_Enabled:
                mode = QIcon.Normal
            elif option.state & QStyle.State_Active:
                mode = QIcon.Active
            else:
                mode = QIcon.Disabled

            transform = self.sceneTransform()

            if widget is not None:
                # 'widget' is the QGraphicsView.viewport()
                view = widget.parent()
                if isinstance(view, QGraphicsView):
                    # Combine the scene transform with the view transform.
                    view_transform = view.transform()
                    transform = view_transform * view_transform

            lod = option.levelOfDetailFromTransform(transform)

            w, h = self.__iconSize.width(), self.__iconSize.height()
            target = QRectF(0, 0, w, h)
            source = QRectF(0, 0, w * lod, w * lod).toRect()

            # The actual size of the requested pixmap can be smaller.
            size = self.__icon.actualSize(source.size(), mode=mode)
            source.setSize(size)

            pixmap = self.__icon.pixmap(source.size(), mode=mode)

            painter.setRenderHint(
                QPainter.SmoothPixmapTransform,
                self.__transformationMode == Qt.SmoothTransformation)

            painter.drawPixmap(target, pixmap, QRectF(source))
Пример #3
0
def grab_svg(scene):
    # type: (QGraphicsScene) -> str
    """
    Return a SVG rendering of the scene contents.

    Parameters
    ----------
    scene : :class:`CanvasScene`

    """
    svg_buffer = QBuffer()
    gen = _QSvgGenerator()
    gen.setOutputDevice(svg_buffer)

    items_rect = scene.itemsBoundingRect().adjusted(-10, -10, 10, 10)

    if items_rect.isNull():
        items_rect = QRectF(0, 0, 10, 10)

    width, height = items_rect.width(), items_rect.height()
    rect_ratio = float(width) / height

    # Keep a fixed aspect ratio.
    aspect_ratio = 1.618
    if rect_ratio > aspect_ratio:
        height = int(height * rect_ratio / aspect_ratio)
    else:
        width = int(width * aspect_ratio / rect_ratio)

    target_rect = QRectF(0, 0, width, height)
    source_rect = QRectF(0, 0, width, height)
    source_rect.moveCenter(items_rect.center())

    gen.setSize(target_rect.size().toSize())
    gen.setViewBox(target_rect)

    painter = QPainter(gen)

    # Draw background.
    painter.setPen(Qt.NoPen)
    painter.setBrush(scene.palette().base())
    painter.drawRect(target_rect)

    # Render the scene
    scene.render(painter, target_rect, source_rect)
    painter.end()

    buffer_str = bytes(svg_buffer.buffer())
    return buffer_str.decode("utf-8")
Пример #4
0
def grab_svg(scene):
    """
    Return a SVG rendering of the scene contents.

    Parameters
    ----------
    scene : :class:`CanvasScene`

    """
    from AnyQt.QtSvg import QSvgGenerator
    svg_buffer = QBuffer()
    gen = QSvgGenerator()
    gen.setOutputDevice(svg_buffer)

    items_rect = scene.itemsBoundingRect().adjusted(-10, -10, 10, 10)

    if items_rect.isNull():
        items_rect = QRectF(0, 0, 10, 10)

    width, height = items_rect.width(), items_rect.height()
    rect_ratio = float(width) / height

    # Keep a fixed aspect ratio.
    aspect_ratio = 1.618
    if rect_ratio > aspect_ratio:
        height = int(height * rect_ratio / aspect_ratio)
    else:
        width = int(width * aspect_ratio / rect_ratio)

    target_rect = QRectF(0, 0, width, height)
    source_rect = QRectF(0, 0, width, height)
    source_rect.moveCenter(items_rect.center())

    gen.setSize(target_rect.size().toSize())
    gen.setViewBox(target_rect)

    painter = QPainter(gen)

    # Draw background.
    painter.setBrush(QBrush(Qt.white))
    painter.drawRect(target_rect)

    # Render the scene
    scene.render(painter, target_rect, source_rect)
    painter.end()

    buffer_str = bytes(svg_buffer.buffer())
    return buffer_str.decode("utf-8")
 def setGeometry(self, rect: QRectF) -> None:
     resized = rect.size() != self.geometry()
     super().setGeometry(rect)
     if resized and self.__resizeContents:
         self.__updateScale()
     self.__layout()