Пример #1
0
def is_at_readyforfight_window():
    return gc.has_pic("readyforfight")
Пример #2
0
def is_at_lose_window():
    return gc.has_pic("losewindow")
Пример #3
0
def is_at_attack_break_window():
    res = gc.has_pic("attackbreak")
    return res
Пример #4
0
def is_at_explorer_window():
    return gc.has_pic("enchantmentbreak")
Пример #5
0
def is_at_breaked_window():
    return bc.has_pic("breakwin")
Пример #6
0
def is_at_break_loss_window():
    return gc.has_pic("breakloss")
Пример #7
0
def is_at_open_box_window():
    return gc.has_pic("openbox")
Пример #8
0
def is_at_1_union_window():
    return bc.has_pic("union1")
Пример #9
0
def is_at_has_box_window():
    return gc.has_pic("box")
Пример #10
0
def is_at_end_fight_window():
    return gc.has_pic("endfight")
Пример #11
0
def is_at_has_boss_window():
    return gc.has_pic("boss")
Пример #12
0
def is_at_has_enemy_window():
    return gc.has_pic("enemy")
Пример #13
0
def is_at_win_window():
    return gc.has_pic("winwindow")
Пример #14
0
def has_section(section_num):
    return gc.has_pic("section%s" % section_num)
Пример #15
0
def is_at_enchantment_break_door_window():
    return gc.has_pic("enchantmentbreakdoor")
Пример #16
0
def is_at_section_door():
    return gc.has_pic("exploreratdoor")
Пример #17
0
def is_at_self_break_door_window():
    return gc.has_pic("selfmode")
Пример #18
0
def is_at_3_union_window():
    return bc.has_pic("union3")
Пример #19
0
def is_at_union_break_door_window():
    return gc.has_pic("unionmode")
Пример #20
0
def is_left_0_break_count():
    if bc.has_pic("num0") == 0:
        return 1
    else:
        return 0
Пример #21
0
def is_at_fb_window():
    return gc.has_pic("clockteam")