Пример #1
0
 def stamina_string(self):
     percentage = (self.__stamina / self.max_stamina * 100)
     return get_gui_data(percentage, sta_string_data, AttributePercentage)
Пример #2
0
 def hp_color(self):
     percentage = (self.__hp / self.max_hp * 100)
     return get_gui_data(percentage, hp_color_data, AttributePercentage)
Пример #3
0
 def stadmg_color(self, damage):
     percentage = (damage / self.max_stamina * 100)
     return get_gui_data(percentage, stadmg_color_data, DamagePercentage)
Пример #4
0
 def stadmg_string(self, damage):
     percentage = (damage / self.max_stamina * 100)
     return choice(
         get_gui_data(percentage, stadmg_string_data, DamagePercentage))
Пример #5
0
 def hpdmg_color(self, damage):
     percentage = (damage / self.max_hp * 100)
     return get_gui_data(percentage, hpdmg_color_data, DamagePercentage)
Пример #6
0
 def hpdmg_string(self, damage):
     percentage = (damage / self.max_hp * 100)
     return choice(
         get_gui_data(percentage, hpdmg_string_data, DamagePercentage))