Пример #1
0
def build_texture_from_image(img):
	from texture import Texture
	height, width = img.shape[:2]
	tex = Texture(GL_TEXTURE_2D, 1, GL_RGB8, width, height)

	tex.sub_image(0, 0, 0, width, height, GL_BGR, GL_UNSIGNED_BYTE, img)	
	return tex