Пример #1
0
    def sprite(self, filename):
        print " -- initializing point sprite {}".format(filename)

        self._sprite_texture = Texture.from_file(filename)
Пример #2
-46
   def sprite(self, filename):
      ''' Enable or disable point sprite rendering.
      
      If filename is not None a texture object will be created from the
      filename and point sprites will be used when rendering. If filename is
      None point sprite rendering will be disabled.

      filename -- path to point sprite texture (or None to disable sprites)
      '''

      if filename:
         #debug(msg='initializing point sprite').add('filename', filename).flush()
         self._sprite_texture = Texture.from_file(filename)
      else:
         #debug(msg='point sprite rendering disabled').flush()
         self._sprite_texture = None