Пример #1
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def on_player_disconnect(game_event):
    """Saves player's data upon disconnect."""

    userid = game_event.get_int('userid')
    player = Player.from_userid(userid)
    save_player_data(player)
    del Player._data[userid]
Пример #2
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def on_player_disconnect(game_event):
    """Saves player's data upon disconnect."""

    userid = game_event.get_int('userid')
    player = Player.from_userid(userid)
    save_player_data(player)
    del Player._data[userid]
Пример #3
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def on_player_spawn(game_event):
    """Saves player's data upon spawning."""

    player = Player.from_userid(game_event.get_int('userid'))
    save_player_data(player)
Пример #4
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def on_player_spawn(game_event):
    """Saves player's data upon spawning."""

    player = Player.from_userid(game_event.get_int('userid'))
    save_player_data(player)