示例#1
0
文件: SpelAI.py 项目: clahul-9/AiLabb
from State import *
from StateMachine import *
from GameEntity import *

Person = GaneEntity1(0)
Person.currentState = State2()
stateMachine = StateMachine(Person)

stateMachine._CurrentState = State2()
stateMachine.Update()
stateMachine._CurrentState = State1()
stateMachine.Update()