示例#1
0
 def buildPointList0(self):
     """
     This is just to test memory and speed
     """
     n1, n2, n3 = 256, 256, 256
     zdata = numpy.arange(n1*n2*n3).astype(numpy.float32)
     zdata.shape= -1, 1
     (image,size,minmax)= spslut.transform(zdata,
                                       (1,0),
                                       (spslut.LINEAR,3.0),
                                       "RGBX",
                                       spslut.TEMP,
                                       1,
                                       (0, 1),
                                       (0, 255),1)
     image.shape = -1, 4
     image[:,3] = 255
     #self.vertexColors = image.astype(numpy.float32)
     x = numpy.arange(n1).astype(numpy.float32)
     y = numpy.arange(n2).astype(numpy.float32)
     z = numpy.arange(n3).astype(numpy.float32)
     #Object3DCTools.draw3DGridQuads(x, y, y)
     #Object3DCTools.draw3DGridLines(x, y, z, image)
     Object3DCTools.draw3DGridPoints(x, y, z, image)
     self.zdata = zdata
示例#2
0
 def buildPointList0(self):
     """
     This is just to test memory and speed
     """
     n1, n2, n3 = 256, 256, 256
     zdata = numpy.arange(n1*n2*n3).astype(numpy.float32)
     zdata.shape= -1, 1
     (image,size,minmax)= spslut.transform(zdata,
                                       (1,0),
                                       (spslut.LINEAR,3.0),
                                       "RGBX",
                                       spslut.TEMP,
                                       1,
                                       (0, 1),
                                       (0, 255),1)
     image.shape = -1, 4
     image[:,3] = 255
     #self.vertexColors = image.astype(numpy.float32)
     x = numpy.arange(n1).astype(numpy.float32)
     y = numpy.arange(n2).astype(numpy.float32)
     z = numpy.arange(n3).astype(numpy.float32)
     #Object3DCTools.draw3DGridQuads(x, y, y)
     #Object3DCTools.draw3DGridLines(x, y, z, image)
     Object3DCTools.draw3DGridPoints(x, y, z, image)
     self.zdata = zdata
示例#3
0
 def buildPointList(self, selection=False):
     if selection:
         if self.vertexSelectionColors is None:
             self._getVertexSelectionColors()
         if self._configuration['private']['colorfilter']:
             tinyNumber = 1.0e-10
             minValue = self._configuration['common']['colormap'][2] + tinyNumber
             maxValue = self._configuration['common']['colormap'][3] - tinyNumber
             Object3DCTools.draw3DGridPoints(self._x,
                                        self._y,
                                        self._z,
                                        self.vertexSelectionColors,
                                        self.values,
                                        0,
                                        [1, minValue, maxValue])
         else:
             Object3DCTools.draw3DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexSelectionColors,
                                    self.values,
                                    0,
                                    self._configuration['private']['useminmax'])
     else:
         Object3DCTools.draw3DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexColors,
                                    self.values,
                                    self._configuration['private']['colorfilter'],
                                    self._configuration['private']['useminmax'])
示例#4
0
 def buildPointList(self, selection=False):
     if selection:
         if self.vertexSelectionColors is None:
             self._getVertexSelectionColors()
         if self._configuration['private']['colorfilter']:
             tinyNumber = 1.0e-10
             minValue = self._configuration['common']['colormap'][2] + tinyNumber
             maxValue = self._configuration['common']['colormap'][3] - tinyNumber
             Object3DCTools.draw3DGridPoints(self._x,
                                        self._y,
                                        self._z,
                                        self.vertexSelectionColors,
                                        self.values,
                                        0,
                                        [1, minValue, maxValue])
         else:
             Object3DCTools.draw3DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexSelectionColors,
                                    self.values,
                                    0,
                                    self._configuration['private']['useminmax'])
     else:
         Object3DCTools.draw3DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexColors,
                                    self.values,
                                    self._configuration['private']['colorfilter'],
                                    self._configuration['private']['useminmax'])