示例#1
0
 def _drawMesh(self):
     alpha = 1.0 - self._configuration['common']['transparency']
     if alpha < 0:
         alpha = 0
     elif alpha >= 1.0:
         alpha = 255
     else:
         alpha = int(255 * alpha)
     self.pixmap[:, 3] = alpha
     shape = self._imageData.shape
     self._imageData.shape = -1,1
     if DRAW_MODES[self._configuration['common']['mode']] == "POINT":
         if False:
             Object3DCTools.drawXYZPoints(self.vertices,
                                      self.pixmap)
         else:
             Object3DCTools.draw2DGridPoints(self._xValues,
                        self._yValues,
                        self._zValues,
                        self.pixmap)
     elif DRAW_MODES[self._configuration['common']['mode']] == "WIRE":
         Object3DCTools.draw2DGridLines(self._xValues,
                        self._yValues,
                        self._zValues,
                        self.pixmap)
     elif DRAW_MODES[self._configuration['common']['mode']] == "SURFACE":
         Object3DCTools.draw2DGridQuads(self._xValues,
                        self._yValues,
                        self._zValues,
                        self.pixmap)
     self._imageData.shape = shape
示例#2
0
 def _drawMesh(self):
     alpha = 1.0 - self._configuration['common']['transparency']
     if alpha < 0:
         alpha = 0
     elif alpha >= 1.0:
         alpha = 255
     else:
         alpha = int(255 * alpha)
     self.pixmap[:, 3] = alpha
     shape = self._imageData.shape
     self._imageData.shape = -1, 1
     if DRAW_MODES[self._configuration['common']['mode']] == "POINT":
         if False:
             Object3DCTools.drawXYZPoints(self.vertices, self.pixmap)
         else:
             Object3DCTools.draw2DGridPoints(self._xValues, self._yValues,
                                             self._zValues, self.pixmap)
     elif DRAW_MODES[self._configuration['common']['mode']] == "WIRE":
         Object3DCTools.draw2DGridLines(self._xValues, self._yValues,
                                        self._zValues, self.pixmap)
     elif DRAW_MODES[self._configuration['common']['mode']] == "SURFACE":
         Object3DCTools.draw2DGridQuads(self._xValues, self._yValues,
                                        self._zValues, self.pixmap)
     self._imageData.shape = shape
示例#3
0
 def buildPointList(self, selection=False):
     if selection:
         if self.vertexSelectionColors is None:
             self._getVertexSelectionColors()
         if self.__flat:
             if self._configuration['private']['colorfilter']:
                 tinyNumber = 1.0e-10
                 minValue = self._configuration['common']['colormap'][
                     2] + tinyNumber
                 maxValue = self._configuration['common']['colormap'][
                     3] - tinyNumber
                 Object3DCTools.draw3DGridPoints(self._x, self._y, self._z,
                                                 self.vertexSelectionColors,
                                                 self.values, 0,
                                                 [1, minValue, maxValue])
             else:
                 Object3DCTools.draw3DGridPoints(
                     self._x, self._y, self._z, self.vertexSelectionColors,
                     self.values, 0,
                     self._configuration['private']['useminmax'])
         else:
             #if self._configuration['private']['colorfilter'] is selected
             # I should get the min and max values of the colormap ...
             if self._configuration['private']['colorfilter']:
                 tinyNumber = 1.0e-10
                 minValue = self._configuration['common']['colormap'][
                     2] + tinyNumber
                 maxValue = self._configuration['common']['colormap'][
                     3] - tinyNumber
                 Object3DCTools.draw2DGridPoints(self._x, self._y, self._z,
                                                 self.vertexSelectionColors,
                                                 self.values, 0,
                                                 [1, minValue, maxValue])
             else:
                 Object3DCTools.draw2DGridPoints(
                     self._x, self._y, self._z, self.vertexSelectionColors,
                     self.values, 0,
                     self._configuration['private']['useminmax'])
     else:
         if self.__flat:
             Object3DCTools.draw3DGridPoints(
                 self._x, self._y, self._z, self.vertexColors, self.values,
                 self._configuration['private']['colorfilter'],
                 self._configuration['private']['useminmax'])
         else:
             Object3DCTools.draw2DGridPoints(
                 self._x, self._y, self._z, self.vertexColors, self.values,
                 self._configuration['private']['colorfilter'],
                 self._configuration['private']['useminmax'])
示例#4
0
 def buildPointList(self, selection=False):
     if selection:
         if self.vertexSelectionColors is None:
             self._getVertexSelectionColors()
         if self.__flat:
             if self._configuration['private']['colorfilter']:
                 tinyNumber = 1.0e-10
                 minValue = self._configuration['common']['colormap'][2] + tinyNumber
                 maxValue = self._configuration['common']['colormap'][3] - tinyNumber
                 Object3DCTools.draw3DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexSelectionColors,
                                    self.values,
                                    0,
                                    [1, minValue, maxValue])
             else:
                 Object3DCTools.draw3DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexSelectionColors,
                                    self.values,
                                    0,
                                    self._configuration['private']['useminmax'])
         else:
             #if self._configuration['private']['colorfilter'] is selected
             # I should get the min and max values of the colormap ...
             if self._configuration['private']['colorfilter']:
                 tinyNumber = 1.0e-10
                 minValue = self._configuration['common']['colormap'][2] + tinyNumber
                 maxValue = self._configuration['common']['colormap'][3] - tinyNumber
                 Object3DCTools.draw2DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexSelectionColors,
                                    self.values,
                                    0,
                                    [1, minValue, maxValue])
             else:
                 Object3DCTools.draw2DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexSelectionColors,
                                    self.values,
                                    0,
                                    self._configuration['private']['useminmax'])
     else:
         if self.__flat:
             Object3DCTools.draw3DGridPoints(self._x,
                         self._y,
                         self._z,
                         self.vertexColors,
                         self.values,
                         self._configuration['private']['colorfilter'],
                         self._configuration['private']['useminmax'])
         else:
             Object3DCTools.draw2DGridPoints(self._x,
                                    self._y,
                                    self._z,
                                    self.vertexColors,
                                    self.values,
                                    self._configuration['private']['colorfilter'],
                                    self._configuration['private']['useminmax'])