def test_validate_weapon_incurrect_damage(self): name = "Skullcrusher" damage = '25' self.assertFalse(Weapon.validate_init(name, damage))
def test_validate_weapon_currect(self): name = "Skullcrusher" damage = 25 self.assertTrue(Weapon.validate_init(name, damage))
def test_validate_weapon_incurrect_name(self): name = 1234 damage = 25 self.assertFalse(Weapon.validate_init(name, damage))