for pig, skill in choice_dict.items(): result += f"-- {pig}: {skill}\n" return result player_name = input("What is your name? \n>> ") print(f"Yo {player_name}! \n") chosen_skills = player_type_choice() # Create player player = Player(name=player_name, hp=[30, 30], dmg=[5, 15], skills=chosen_skills) # Play game while True: play_or_stats = input("If you want check your stats type 'stats'. \ Otherwise type 'play'\n>> ") if play_or_stats.lower() == "stats": player.get_stats() print(MONSTERS_DICT) elif play_or_stats.lower() == "play": event = create_random_event(player, BATTLE_DESCRIPTS, MONSTERS_DICT, OTHER_EVENTS) if not event: player.get_stats() exit("You won the game!") # Futureproofing event.take_place()