示例#1
0
 def test_Direct_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_direct_d()  ###点击直选
     hb2.machine_choose_button()  ###点击机选
     hb2.machine_choose_ten_button()  ##点击机选10注
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     hb2.machine_choose_button()  ###点击机选
     hb2.machine_choose_one_button()  ##点击机选一注
     hb1.Confirm_nu()  # 点击确认选号
     mur = hd.Test_note_nu()
     self.assertEqual('1', mur)  ####断言注数
     hc.submit_order_to_station_owner_button()  ##点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
 def test_delete_all_event_case(self):
     """验证删除选择的全部赛事图标,流程测试"""
     hp = HomePage_lexiu(self.driver)
     pbcn = PaintBallChooseNumber_lexiu(self.driver)
     sfcn = SingleFootChooseNumber_lexiu(self.driver)
     sfcl = SingleFootConfirmLottery_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     pbc = PaintBallConfirm_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hp.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.single_foot_link()  ##点击竞彩足球
     pbcn.Play_f()  ###点击玩法
     pbcn.Play_spf()  ##点击胜平负
     aa = sfcn.jzdg_spf_choose(2)  ###随机点击2场比赛
     if aa > 0:
         pbcn.confirm_match()  ###点击确认赛事
         pbc.Pf_del_icon()  #点击删除图标
         cl.confirm_delete_button()  #点击确认删除按钮
         sfcn.jzdg_spf_choose(1)  #选择1场比赛
         pbcn.confirm_match()  ###点击确认赛事
         text1 = sfcl.lottery_times_text()  # 获取投注倍数文本
         self.assertIn("1注5倍 ", text1)
     if aa == 0:
         text = sfcn.Play_dgp_text()
         self.assertIn("单关配", text)
 def test_Lottery_Machine_choose_one_button_double_delete_case(self):
     '''复式,验证删除流程'''
     hp = HomePage_lexiu(self.driver)
     hp.open()
     hp.Moveable_float_close()  # 关闭悬浮窗口
     hp.Lottery_link()  # 点击大乐透链接
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     blcn = BigLotteryChooseNum_lexiu(self.driver)
     ulcn.machine_choose_button()  # 点击机选按钮
     ulcn.machine_choose_one_button()  # 点击机选一注
     ulcn.Confirm_button()  # 点击确认选号按钮
     cl = ConfirmLottery_lexiu(self.driver)
     cl.delete_all_num_button()  #点击删除所有按钮
     cl.confirm_delete_button()  #确认删除
     blcn.l_red_label18()  # 任意选择18个红球
     blcn.l_bule_label2()  # 任意选择2个蓝球
     ulcn.Confirm_button()  # 点击确认选号按钮
     cl.submit_order_to_station_owner_button()  #提交订单给站主
     l = Login_lexiu(self.driver)
     #l.new_user_login_tab()  # 切换到新用户登录
     l.login_lexiu()
     cl.submit_order_to_station_owner_button()  # 点击“提交订单给站主”按钮
     cl.confirm_and_pay_button()  # 点击“确认并支付”按钮
     '''断言验证提交订单成功'''
     sos = SubmitOrderSuccess_lexiu(self.driver)
     hp.Moveable_float_close()  # 关闭悬浮窗口
     text = sos.submit_order_success()
     self.assertEqual("订单提交成功", text, "提交订单失败")
 def test_Del_all_nu_case(self):
     '''验证点击清除所有选择号码按钮,支付流程'''
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb1 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.colorful_star_link()  ###点击七星彩
     hb1.machine_choose_button()  #####点击机选按钮
     hb1.machine_choose_ten_button()  ####点击机选10注
     hc.delete_all_num_button()
     hc.cancel_delete_button()
     hc.delete_all_num_button()
     hc.confirm_delete_button()
     hb1.machine_choose_button()  #####点击机选按钮
     hb1.machine_choose_one_button()  ####点击机选1注
     hb2.Confirm_nu()
     mur = hc1.Test_note_nu()
     self.assertEqual('1', mur)  ####断言注数
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     #hl.new_user_login_tab()  # 点击新登录
     hl.login_lexiu()  # 输入账号,密码
     hc.submit_order_to_station_owner_button()  # 点击提交给站主
     hc.confirm_and_pay_button()  # 点击确认支付
 def test_Lottery_Machine_delete_all_num(self):
     '''测试提交订单页"删除所有选号"按钮,确认删除'''
     hp = HomePage_lexiu(self.driver)
     hp.open()
     hp.Moveable_float_close()  # 关闭悬浮窗口
     hp.Lottery_link()  # 点击大乐透链接
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     ulcn.machine_choose_button()  # 点击机选按钮
     ulcn.machine_choose_five_button()  # 点击机选5注
     cl = ConfirmLottery_lexiu(self.driver)
     cl.delete_all_num_button()  #点击删除所有选号按钮
     cl.confirm_delete_button()  #点击确认删除按钮
     ulcn.machine_choose_button()  # 点击机选按钮
     ulcn.machine_choose_one_button()  #点击机选1注
     ulcn.Confirm_button()  #确认选号
     cl.submit_order_to_station_owner_button()  # 提交订单给站主
     l = Login_lexiu(self.driver)
     #l.new_user_login_tab()  # 切换到新用户登录
     l.login_lexiu()
     cl.submit_order_to_station_owner_button()  # 点击“提交订单给站主”按钮
     cl.confirm_and_pay_button()  # 点击“确认并支付”按钮
     '''断言验证提交订单成功'''
     sos = SubmitOrderSuccess_lexiu(self.driver)
     hp.Moveable_float_close()  # 关闭悬浮窗口
     text = sos.submit_order_success()
     self.assertEqual("订单提交成功", text, "提交订单失败")
 def test_Play_sfc_Pf_del_icon(self):
     """验证删除选择的全部赛事图标,支付流程"""
     ha = HomePage_lexiu(self.driver)
     hb = HaobcChooseNumber_lexiu(self.driver)
     hb1 = PaintBallChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = PaintBallConfirm_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.single_basketball_link()  ##点击竞篮单关
     hb.Play_f()  ####点击玩法
     hb.Play_sfc()  # 点击胜分差玩法
     aa = hb.Basketball_sfc_nus_X(4)  ###随机点击4场比赛
     if aa>0:
         hb.confirm_match()  ###点击已选N场比赛
         hc1.down_bf()
         hc1.Pf_del_icon()
         hc.confirm_delete_button()
         hb.Basketball_sfc_nus_X(4)
         mul=hb.Text_confirm_loc()
         self.assertEqual('已选%d场比赛'%aa,mul)
         hb.confirm_match()  ###点击已选N场比赛
         hc.submit_order_to_station_owner_button()  ####点击提交给站主
         # hl.new_user_login_tab()  # 点击新登录
         hl.login_lexiu()  # 输入账号,密码
         hc.submit_order_to_station_owner_button()  # 点击提交给站主
         hc.confirm_and_pay_button()  # 点击确认支付
 def test_seven_color_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd = LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.colorful_star_link()  ###点击七星彩
     hb.Seven_nuos(1)  # 在一位随机点击1个数字
     hb.Seven_nuts(2)  # 在二位随机点击2个数字
     hb.Seven_nuths(1)  # 在三位随机点击1个数字
     hb.Seven_nufs(1)  ##在四位随机点击1个数字
     hb.Seven_nufis(1)  # 在五位随机点击1个数字
     hb.Seven_nuss(1)  # 在六位随机点击1个数字
     hb.Seven_nuses(1)  # 在七位随机点击1个数字
     hb1.Confirm_nu()  # 点击确认选号按钮
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur = hb.Seven_color_lor()
     self.assertEqual('七星彩', mur)
示例#8
0
 def test_seven_color_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd = LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.rank_five_link()  ###点击排列5
     hb1.Afive_nuws(1)  # 随机选择1个万位号码
     hb1.Afive_nuqs(1)  # 随机选择1个千位号码
     hb1.Afive_nubs(1)  # 随机选择1个百位号码
     hb1.Afive_down()  # 鼠标向下
     hb1.Afive_nuss(1)  # 随机选择1个十位号码
     hb1.Afive_nugs(1)  # 随机选择1个个位号码
     hb1.Confirm_nu()  # 点击确认选号按钮
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur=hb.Seven_color_lor()
     self.assertEqual('排列五',mur)
示例#9
0
 def test_Direct_add_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     ha = HomePage_lexiu(self.driver)
     hb = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = PaintBallChooseNumber_lexiu(self.driver)
     hd = PaintBallConfirm_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.UnionLotto_link()  # 点击双色球链接
     hb.u_red_label6()  # 任意选择6个红球
     hb.u_bule_label1()  # 任意选择1个蓝球
     hb.Confirm_button()  # 点击确认选号按钮
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur = hc1.Play_fb()
     self.assertEqual('玩\n法', mur)
 def test_machine_choose_one_delete_all_case(self):
     '''机选一注,投注确认页点击删除所有选号并确认按钮流程测试'''
     hp = HomePage_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     hp.open()
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.gd_11_5_link()  # 点击广东11选5链接
     efcn = ElevenFiveChooseNumber_lexiu(self.driver)
     efcn.countdown_text()  # 检查“距离第xxx期截止:”文案是否存在
     ulcn.machine_choose_button()  #点击机选
     ulcn.machine_choose_one_button()  #机选一注
     efcn.confirm_number_button()  #确认选号
     ecfcl = EleChooseFiveConfirmLottery_lexiu(self.driver)
     ecfcl.countdown_text()  # 检查倒计时文案
     check = ecfcl.lottery_chase_throw_text()
     self.assertIn("1注1期1倍", check)
     cl.delete_all_num_button()  #点击删除所有选号
     cl.confirm_delete_button()  #点击确认删除所有选号
     ulcn.machine_choose_button()  # 点击机选
     ulcn.machine_choose_one_button()  # 机选一注
     efcn.confirm_number_button()  # 确认选号
     recheck = ecfcl.lottery_chase_throw_text()
     self.assertIn("1注1期1倍", recheck)
     ecfcl.submit_order_button()  # 提交订单给站主
     l = Login_lexiu(self.driver)
     l.login_lexiu()  # 登录
     ecfcl.submit_order_button()  # 提交订单给站主
     cl.confirm_and_pay_button()  # 点击确认并支付
     sos = SubmitOrderSuccess_lexiu(self.driver)
     hp.Moveable_float_close()  # 如果出现浮层弹框,关闭
     text = sos.submit_order_success()  # 获取页面“订单提交成功”文本
     self.assertEqual("订单提交成功", text)
     hp.Moveable_float_close()  # 如果出现浮层弹框,关闭
     trade_name = sos.trade_name_text()  # 获取页面商品名称文本
     self.assertIn("商品名称:乐秀赢球-广东11选5", trade_name)
     sos.check_order_details()  # 点击查看详情
     od = OrderDetails_lexiu(self.driver)
     od.order_details_check()  # 检查订单详情页页面元素
 def test_group_six_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号图标功能"""
     hc1 = PaintBallChooseNumber_lexiu(self.driver)
     ha = HomePage_lexiu(self.driver)
     hb = There_D_choosenumber_lexiu(self.driver)
     hb1 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hb2 = UnionLottoChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hd = ArrangeFiveConfirmLottery_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.fucai_3D_link()  ###点击3D
     hb.Play_d()  ###点击玩法
     hb.Play_group_six_d()  ####点击组六
     hb2.machine_choose_button()  ###点击机选
     hb2.machine_choose_ten_button()  ##点击机选10注
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur = hc1.Play_fb()
     self.assertEqual('玩\n法', mur)
 def test_seven_color_Del_all_nu_ok_case(self):
     """验证确认投注页面,点击删除选号,点击确定"""
     ha = HomePage_lexiu(self.driver)
     hb = Arrang_there_choosenumber_lexiu(self.driver)
     hb1 = Seven_color_choosenumber_lexiu(self.driver)
     hb2 = ArrangeFiveChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = PaintBallChooseNumber_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hd = LessPaySucess_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.rank_three_link()  ####点击排列3
     hb.Play()  ###点击玩法
     hb.Play_Group_six()  ####点击组六
     hb.group_sixs(3)
     hb2.Confirm_nu()  # 点击确认选号
     hc.delete_all_num_button()  ###点击清除所有选号
     hc.confirm_delete_button()  # 点击确定
     mur = hc1.Play_fb()
     self.assertEqual('玩\n法', mur)
示例#13
0
 def test_haobc_dxf_delete_all_event_case(self):
     """验证删除选择的全部赛事图标,流程测试"""
     hp = HomePage_lexiu(self.driver)
     hcn = HaobcChooseNumber_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     pbc = PaintBallConfirm_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hp.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.haobc_link()  ##点击竞彩足球
     hcn.Play_f()  ###点击玩法
     hcn.Play_dxf()  ##点击大小分
     aa = hcn.sf_choose(2)  ###随机点击2场比赛
     if aa > 0:
         hcn.confirm_match()  ###点击确认赛事
         pbc.Pf_del_icon()  #点击删除图标
         cl.confirm_delete_button()  #点击确认删除按钮
         hcn.sf_choose(4)  #选择4场比赛
         hcn.confirm_match()  ###点击确认赛事
         text = pbc.Pf_pass_text()  # 获取过关方式文本
         self.assertIn("4串1", text)
 def test_delete_all_event_case(self):
     """验证删除选择的全部赛事图标,流程测试"""
     hp = HomePage_lexiu(self.driver)
     pbcn = PaintBallChooseNumber_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     pbc = PaintBallConfirm_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     hp.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.paintball_link()  ##点击竞彩足球
     pbcn.Play_f()  ###点击玩法
     pbcn.Play_2x1()  ##点击二选一
     aa = pbcn.two_choose_one_choose(2)  ###随机点击2场比赛
     if aa > 0:
         pbcn.confirm_match()  ###点击确认赛事
         pbc.Pf_del_icon()  #点击删除图标
         cl.confirm_delete_button()  #点击确认删除按钮
         pbcn.two_choose_one_choose(4)  #选择4场比赛
         pbcn.confirm_match()  ###点击确认赛事
         text = pbc.Pf_pass_text()  # 获取过关方式文本
         self.assertIn("4串1", text)
 def test_onestar_machine_choose_one_confirm_delete_all_case(self):
     '''机选1注,投注确认页,点击【删除所有投注】图标【确认】删除,页面跳转至选号页,机选一注提交订单'''
     hp = HomePage_lexiu(self.driver)
     hp.open()
     l = Login_lexiu(self.driver)
     efcn = ElevenFiveChooseNumber_lexiu(self.driver)
     efcl = EleChooseFiveConfirmLottery_lexiu(self.driver)
     cl = ConfirmLottery_lexiu(self.driver)
     sos = SubmitOrderSuccess_lexiu(self.driver)
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     hp.Moveable_float_close()  # 点击关闭浮窗
     hp.My_lottery_ticket()  # 点击我的彩票
     l.login_lexiu()  # 点击登录
     hp.homepage_link()  # 点击首页
     hp.cqssc_link()  # 点击重庆时时彩链接
     ssc_cn = CQSSC_ChooseNumber_lexiu(self.driver)
     ssc_cn.play_mode()  # 选择模式
     ssc_cn.one_star()#选择一星
     ulcn.machine_choose_button()#点击机选
     ulcn.machine_choose_one_button()#机选一注
     efcn.confirm_number_button()  # 点击确认选号
     cl.delete_all_num_button()#删除所有选号
     cl.confirm_delete_button()#确认删除
     cc = efcn.total_buy_text()
     self.assertIn("请至少选择1个号码", cc)
     ulcn.machine_choose_button()  # 点击机选
     ulcn.machine_choose_one_button()  # 机选一注
     efcn.confirm_number_button()  # 点击确认选号
     bb = efcl.lottery_chase_throw_text()  # 获取注数倍数
     self.assertIn("1注1期1倍", bb)
     efcl.submit_order_button()  # 点击提交订单给站主
     cl.confirm_and_pay_button()  # 点击确认并支付
     hp.Moveable_float_close()  # 如果出现浮层弹框,关闭
     text = sos.submit_order_success()  # 获取页面“订单提交成功”文本
     self.assertEqual("订单提交成功", text)
     hp.Moveable_float_close()  # 如果出现浮层弹框,关闭
     trade_name = sos.trade_name_text()  # 获取页面商品名称文本
     self.assertIn("商品名称:乐秀赢球-重庆时时彩", trade_name)
 def test_Play_dgp_Pf_del_icon(self):
     """验证删除选择的全部赛事图标,支付流程"""
     ha = HomePage_lexiu(self.driver)
     hb = PaintBallChooseNumber_lexiu(self.driver)
     hb1 = SingleFootChooseNumber_lexiu(self.driver)
     hc = ConfirmLottery_lexiu(self.driver)
     hc1 = SingleFootConfirmLottery_lexiu(self.driver)
     hc2 = PaintBallConfirm_lexiu(self.driver)
     hl = Login_lexiu(self.driver)
     ha.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     ha.Moveable_float_close()
     ha.single_foot_link()  ###点击竞足单关
     hb.Play_f()  ####点击玩法
     hb1.Play_dgp()  ###点击单关配
     sleep(1)
     hb1.Dgp_tan()  ##点击弹框
     aa = hb1.Paintball_single_dgp_nus_X(1)  ###随机点击1场比赛
     if aa > 0:
         hb.confirm_match()  ###点击已选N场比赛
         hc2.down_bf()
         hc2.Pf_del_icon()  ##点击删除图标
         hc.confirm_delete_button()
         hb.top_more()
         hb1.Paintball_single_dgp_nus_X(1)
         mul = hb.Text_confirm_loc()
         self.assertEqual('已选%d场比赛' % aa, mul)
         hb.confirm_match()  ###点击已选N场比赛
         hc.submit_order_to_station_owner_button()  ####点击提交给站主
         hl.login_lexiu()  # 输入账号,密码
         hc.submit_order_to_station_owner_button()  # 点击提交给站主
         hb1.Know_dgp()  ##点击我知道了
         hc2.Times_input_click()  #####点击倍数输入框
         hc2.Times_number(10)  ####点击10倍
         hc.submit_order_to_station_owner_button()  ####点击提交给站主
         # hl.new_user_login_tab()  # 点击新登录
         hc.confirm_and_pay_button()  # 点击确认支付
示例#17
0
 def test_UnionLotto_Machine_delete_all_num_case(self):
     '''提交订单页“删除所有选号”按钮并确认删除测试'''
     hp = HomePage_lexiu(self.driver)
     hp.open()
     ######判断是否出现浮层弹框,如果出现浮层点击X,然后执行下一步操作
     hp.Moveable_float_close()
     hp.UnionLotto_link()  # 点击双色球链接
     ulcn = UnionLottoChooseNumber_lexiu(self.driver)
     ulcn.machine_choose_button()  # 点击机选
     ulcn.machine_choose_one_button()  # 机选1注
     ulcn.Confirm_button()  #确认选号
     cl = ConfirmLottery_lexiu(self.driver)
     cl.delete_all_num_button()  #点击删除所有选号
     cl.confirm_delete_button()  #点击确定删除按钮
     ulcn.machine_choose_button()  # 点击机选
     ulcn.machine_choose_one_button()  # 机选1注
     ulcn.Confirm_button()  #确认选号
     cl = ConfirmLottery_lexiu(self.driver)
     lottery_number = cl.lottery_number_text()  #获取投注注数文本
     self.assertIn("1", lottery_number)  #检查投注注数
     cl.submit_order_to_station_owner_button()  # 点击“提交订单给站主”按钮
     #####用户登录######
     l = Login_lexiu(self.driver)
     l.login_lexiu()
     cl.submit_order_to_station_owner_button()  # 点击“提交订单给站主”按钮
     cl.confirm_and_pay_button()  # 点击“确认并支付”按钮
     '''断言验证提交订单成功'''
     sos = SubmitOrderSuccess_lexiu(self.driver)
     hp.Moveable_float_close()  # 关闭弹窗
     text = sos.submit_order_success()
     self.assertEqual("订单提交成功", text, "提交订单失败")
     trade_text = sos.trade_name_text()  # 获取商品名称
     self.assertIn("商品名称:乐秀赢球-双色球", trade_text)  # 检查商品名称正确
     sos.check_order_details()  # 查看订单详情
     od = OrderDetails_lexiu(self.driver)
     od.order_details_check()  # 检查订单详情页