示例#1
0
 def _generate_reset_input(self) -> UnityInputProto:
     rl_in = UnityRLInputProto()
     rl_in.command = RESET
     rl_in.side_channel = bytes(
         self._side_channel_manager.generate_side_channel_messages())
     return self._wrap_unity_input(rl_in)
示例#2
0
 def _generate_reset_input(self) -> UnityInputProto:
     rl_in = UnityRLInputProto()
     rl_in.command = RESET
     rl_in.side_channel = bytes(
         self._generate_side_channel_data(self.side_channels))
     return self.wrap_unity_input(rl_in)