len(songList) - 1)) % len(songList) pygame.mixer.music.load(songList[songIndex]) pygame.mixer.music.play() run = True if FPSON: fps = FPSDisplay() msgs = MessageBox(screenSize) def getY(srcobject): return srcobject.position[1] #instantiate local planets [sun, planets] = Planet.generatePlanetList() moons = Moon.generateMoonList(planets[2:9]) bodies = [sun] + planets + moons #before drawing anything we'll try to connect if len(sys.argv) == 3: n = Network(sys.argv[1], int(sys.argv[2])) #I haven't gotten online multiplayer working, just ran out of time #n = Network("lit-dawn-45776.herokuapp.com",80) else: print("could not connect to server, running a local game") print( "first run connectorServer.py with the server IP and ports as args: eg " ) print("py connectorServer.py 192.168.0.110 5555") print("For local multiplayer start use server IP and port as args: eg.")