Beispiel #1
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                                            len(songList) - 1)) % len(songList)
    pygame.mixer.music.load(songList[songIndex])
    pygame.mixer.music.play()


run = True
if FPSON: fps = FPSDisplay()
msgs = MessageBox(screenSize)


def getY(srcobject):
    return srcobject.position[1]


#instantiate local planets
[sun, planets] = Planet.generatePlanetList()
moons = Moon.generateMoonList(planets[2:9])
bodies = [sun] + planets + moons

#before drawing anything we'll try to connect
if len(sys.argv) == 3:
    n = Network(sys.argv[1], int(sys.argv[2]))
    #I haven't gotten online multiplayer working, just ran out of time
    #n = Network("lit-dawn-45776.herokuapp.com",80)
else:
    print("could not connect to server, running a local game")
    print(
        "first run connectorServer.py with the server IP and ports as args: eg "
    )
    print("py connectorServer.py 192.168.0.110 5555")
    print("For local multiplayer start use server IP and port as args: eg.")