def test_create_new_rectangle_shadow_invalid(self, _init_pygame):
     generator = ShadowGenerator()
     assert generator.create_new_rectangle_shadow(
         width=10, height=10, corner_radius_param=20,
         shadow_width_param=20) is None
示例#2
0
 def test_create_new_rectangle_shadow(self, _init_pygame):
     generator = ShadowGenerator()
     assert isinstance(generator.create_new_rectangle_shadow(50, 50, 1, 1),
                       pygame.Surface)