def __init__(self, parent): CraftItemAction.__init__(self, parent, tr('Runebook'), 0x22c5, '22c5') self.markable = True self.runes = 8 # Add the other requirements self.materials.append([['1f60'], 1, tr('Gate Travel Scrolls')]) self.materials.append([['1f4c'], 1, tr('Recall Scrolls')]) self.skills[INSCRIPTION] = [450, 1250, 250]
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.needheat = False self.needoven = False self.water = False self.useallres = False self.flour = False self.flouramount = 0 self.markable = 1 # All cooking items are markable, exceptions handled through <nomark /> tag
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 0 # All masonry items are not markable
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All tailoring items are markable
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All carpentry items are markable self.stackable = 0 self.retaincolor = 1
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 0 # All alchemy items are not markable self.bottled = True # Whatever we produce comes in bottles self.successmessage = 500279 # Custom Success Message self.failmessage = 500287 # Custom Fail Message
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition)
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.requiretool = True # Require a tool self.needheat = False self.needoven = False self.water = False
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = True self.stackable = False
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 self.retaincolor = 0 self.stackable = 0
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All blacksmith items are markable
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All tailoring items are markable self.cloth = 0 # How many cloth this part is using (Special processing because of color) self.requiretool = True
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All blacksmith items are markable self.retaincolor = 1
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = False # Scrolls aren't markable self.mana = 0 self.spellid = 0
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All tailoring items are markable self.cloth = 0 # How many cloth this part is using (Special processing because of color)
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = False # Scrolls aren't markable self.requiretool = True # But Scrolls require a valid tool self.mana = 0 self.spellid = 0
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 self.stackable = 0
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 0 # All glassblowing items are not markable
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 self.retaincolor = 0
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All carpentry items are not markable self.stackable = 0
def __init__(self, parent, title, itemid, definition): CraftItemAction.__init__(self, parent, title, itemid, definition) self.markable = 1 # All alchemy items are not markable