def __init__(self, util, name, bgr, slider_color, img_knob, img_knob_on, img_selected, key_incr, key_decr, key_knob, bb): """ Initializer :param util: utility object :param name: slider name :param bgr: slider background color :param slider_color: slider center line color :param img_knob: knob image :param img_knob_on: knob image in on state :param img_selected: knob image in selected state :param key_incr: keyboard key associated with slider increment action :param key_decr: keyboard key associated with slider decrement action :param key_knob: keyboard key associated with single click on knob :param bb: slider bounding box """ Container.__init__(self, util, background=bgr, bounding_box=bb) self.util = util self.name = name self.img_knob = img_knob[1] self.img_knob_on = img_knob_on[1] self.img_selected = img_selected self.knob_width = self.img_knob.get_size()[0] self.knob_height = self.img_knob.get_size()[1] self.knob_filename = img_knob[0] self.knob_on_filename = img_knob_on[0] self.selected = False self.dragging = False self.initial_level = 0 self.current_img = self.img_knob self.current_filename = self.knob_filename self.clicked = False self.press_listeners = list() self.slide_listeners = list() self.knob_listeners = list() self.motion_listeners = list() pygame.key.set_repeat(50, 10) self.step = 10 self.key_incr = key_incr self.key_decr = key_decr self.key_knob = key_knob slider_x = self.knob_width/2 self.bounding_box.h += 1 slider_y = self.bounding_box.y + self.bounding_box.height - self.bounding_box.height/2 slider_width = self.bounding_box.width - self.knob_width slider_height = 2 self.slider = pygame.Rect(slider_x, slider_y, slider_width, slider_height) self.slider_max_x = self.bounding_box.width - self.knob_width/2 self.slider_min_x = self.knob_width/2 self.slide_increment = (self.slider_max_x - self.slider_min_x)/100.0 self.last_knob_position = (int)(self.initial_level * self.slide_increment) self.knob_y = self.bounding_box.y + self.bounding_box.height/2 - self.knob_height/2 self.event_source_local = True comp = Component(self.util, self.bounding_box) comp.name = self.name + ".bgr" comp.bgr = bgr self.add_component(comp) comp = Component(self.util, self.slider) comp.name = self.name + ".slider" comp.thickness = 1 comp.content_x = slider_x comp.content_y = slider_y comp.bgr = slider_color self.add_component(comp) comp = Component(self.util, self.current_img) comp.name = self.name + ".knob" h = self.current_img.get_size()[1] comp.content_y = bb.y + (bb.h - h)/2 comp.image_filename = self.knob_filename self.add_component(comp)
def __init__(self, util, name, bgr, slider_color, img_knob, img_knob_on, img_selected, key_incr, key_decr, key_knob, bb, knob_selected=False, rest_commands=[]): """ Initializer :param util: utility object :param name: slider name :param bgr: slider background color :param slider_color: slider center line color :param img_knob: knob image :param img_knob_on: knob image in on state :param img_selected: knob image in selected state :param key_incr: keyboard key associated with slider increment action :param key_decr: keyboard key associated with slider decrement action :param key_knob: keyboard key associated with single click on knob :param bb: slider bounding box """ Container.__init__(self, util, background=bgr, bounding_box=bb) self.content = None if bb.h > bb.w: self.orientation = VERTICAL else: self.orientation = HORIZONTAL self.util = util self.name = name self.img_knob = img_knob[1] self.img_knob_on = img_knob_on[1] self.img_selected = img_selected self.rest_commands = rest_commands self.knob_width = self.img_knob.get_size()[0] self.knob_height = self.img_knob.get_size()[1] self.knob_filename = img_knob[0] self.knob_on_filename = img_knob_on[0] self.dragging = False self.initial_level = 0 self.check_pause = True self.handle_knob_events = True self.selected = False if knob_selected: self.selected = knob_selected self.current_img = self.img_selected[1] else: self.current_img = self.img_knob self.current_filename = self.knob_filename self.clicked = False self.press_listeners = list() self.slide_listeners = list() self.knob_listeners = list() self.motion_listeners = list() pygame.key.set_repeat(50, 10) self.step = 10 self.key_incr = key_incr self.key_decr = key_decr self.key_knob = key_knob h = self.current_img.get_size()[1] if self.orientation == HORIZONTAL: slider_x = self.bounding_box.x + self.knob_width / 2 slider_y = self.bounding_box.y + self.bounding_box.height / 2 slider_width = self.bounding_box.width - self.knob_width slider_height = 1 self.slider = pygame.Rect(slider_x, slider_y, slider_width, slider_height) self.slider_max_x = self.bounding_box.x + self.bounding_box.width - self.knob_width / 2 self.slider_min_x = self.bounding_box.x + self.knob_width / 2 self.slide_increment = (self.slider_max_x - self.slider_min_x) / 100.0 self.last_knob_position = bb.x self.knob_y = self.bounding_box.y + self.bounding_box.height / 2 - self.knob_height / 2 else: slider_x = self.bounding_box.x + self.bounding_box.width / 2 - 1 slider_y = self.bounding_box.y + self.knob_height / 2 slider_width = 1 slider_height = self.bounding_box.height - self.knob_height self.slider = pygame.Rect(slider_x, slider_y, slider_width, slider_height) self.slider_max_y = self.bounding_box.y + self.bounding_box.height - self.knob_height / 2 self.slider_min_y = self.bounding_box.y + self.knob_height / 2 self.slide_increment = (self.slider_max_y - self.slider_min_y) / 100.0 self.last_knob_position = bb.y + bb.h - self.knob_height self.knob_x = self.bounding_box.x + self.bounding_box.width / 2 - self.knob_width / 2 comp = Component(self.util, self.bounding_box) comp.name = self.name + ".bgr" comp.bgr = bgr self.add_component(comp) comp = Component(self.util, self.slider) comp.name = self.name + ".slider" comp.thickness = 1 comp.content_x = slider_x comp.content_y = slider_y comp.bgr = slider_color self.add_component(comp) comp = Component(self.util, self.current_img) comp.name = self.name + ".knob" if self.orientation == HORIZONTAL: comp.content_x = bb.x comp.content_y = bb.y + (bb.h - h) / 2 + 1 else: comp.content_x = self.knob_x comp.content_y = self.last_knob_position comp.image_filename = self.knob_filename self.add_component(comp)