def motion(self,x,y): turnh = -(x-Model.getMouseInfo().clickedx)/(Model.getWinfo().w*.31) turnv = (y-Model.getMouseInfo().clickedy)/(Model.getWinfo().w*.31) if Model.getMouseInfo().side == "left": Util.restoreCamera() Util.turnCamera(turnh,turnv) elif Model.getMouseInfo().side == "right": Util.restoreCamera() Util.turnCamera(turnh,turnv) Util.resetPlayer()