import random print("ready \n") EPCount = 5000 PlayCost = 1 DamagePenalty = 50 WinReward = 25 Epsilon = 0.9 EpsilonDecay = 0.95 LearningRate = 0.1 Discount = 0.95 start_q_table = None Agent = Classes.Agent() if start_q_table == None: q_table = {} for i in range(EPCount): currentState = Agent.state() availableCommands = State.get_commands(currentState) inGame = State.in_game() if inGame == False: Agent.start() x = input("choose 0\n") x = input("choose 1\n") x = input("choose 0\n") x = input("choose 0\n") else: