Beispiel #1
0
    def __init__(self, session, character, direct):

        LS_lowbehavior.__init__(self, session, character)
        self.subtype = "rotate"
        self.character.orientation = direct
        self.status = "finished"
Beispiel #2
0
    def __init__(self, session, character):

        LS_lowbehavior.__init__(self, session, character)
        self.subtype = "derp"
Beispiel #3
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    def __init__(self, session, character, direct):

        LS_lowbehavior.__init__(self, session, character)
        self.subtype = "rotate"
        self.character.orientation = direct
        self.status = "finished"
Beispiel #4
0
 def __init__(self, session, character):
     LS_lowbehavior.__init__(self, session, character)
     self.subtype = "bribe"
Beispiel #5
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    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        print("Move initiated")
Beispiel #6
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    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        self.status = "failure"
Beispiel #7
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    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        print("Move initiated")
Beispiel #8
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    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        self.status = "failure"