def __init__(self, session, character, direct): LS_lowbehavior.__init__(self, session, character) self.subtype = "rotate" self.character.orientation = direct self.status = "finished"
def __init__(self, session, character): LS_lowbehavior.__init__(self, session, character) self.subtype = "derp"
def __init__(self, session, character): LS_lowbehavior.__init__(self, session, character) self.subtype = "bribe"
def __init__(self, session, character, move_loc): LS_lowbehavior.__init__(self, session, character) self.move_loc = move_loc self.subtype = "move" print("Move initiated")
def __init__(self, session, character, move_loc): LS_lowbehavior.__init__(self, session, character) self.move_loc = move_loc self.subtype = "move" self.status = "failure"