Example #1
0
    def __init__(self, session, character, direct):

        LS_lowbehavior.__init__(self, session, character)
        self.subtype = "rotate"
        self.character.orientation = direct
        self.status = "finished"
Example #2
0
    def __init__(self, session, character):

        LS_lowbehavior.__init__(self, session, character)
        self.subtype = "derp"
Example #3
0
    def __init__(self, session, character, direct):

        LS_lowbehavior.__init__(self, session, character)
        self.subtype = "rotate"
        self.character.orientation = direct
        self.status = "finished"
Example #4
0
 def __init__(self, session, character):
     LS_lowbehavior.__init__(self, session, character)
     self.subtype = "bribe"
Example #5
0
    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        print("Move initiated")
Example #6
0
    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        self.status = "failure"
Example #7
0
    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        print("Move initiated")
Example #8
0
    def __init__(self, session, character, move_loc):

        LS_lowbehavior.__init__(self, session, character)
        self.move_loc = move_loc
        self.subtype = "move"
        self.status = "failure"