import pygame.event as GAME_EVENTS import pygame.time as GAME_TIME import Functions, Classes, Constants #Stating up The sound Constants.menu_music.play() #Making the games window window = pygame.display.set_mode( (Constants.window_width, Constants.window_height)) #Making buildings of the game queentower_left_enemy = Classes.Building(50, 50, 3000, 100, 200, 500, 0, 'QueenTower_AI.png', (255, 0, 0)) queentower_right_enemy = Classes.Building(650, 50, 3000, 100, 200, 500, 0, 'QueenTower_AI.png', (255, 0, 0)) kingtower_AI = Classes.Building(350, 50, 3000, 100, 200, 1000, 0, 'KingTower_AI.png', (255, 0, 0)) kingtower_player = Classes.Building(350, 650, 3000, 100, 200, 1000, 0, 'KingTower.png', (0, 0, 255)) queentower_left_player = Classes.Building(50, 650, 3000, 100, 200, 500, 0, 'QueenTower.png', (0, 0, 255)) queentower_right_player = Classes.Building(650, 650, 3000, 100, 200, 500, 0, 'QueenTower.png', (0, 0, 255)) Constants.player_building_list.append(queentower_left_player) Constants.player_building_list.append(kingtower_player) Constants.player_building_list.append(queentower_right_player) Constants.AI_building_list.append(queentower_left_enemy)