Example #1
0
import pygame.event as GAME_EVENTS
import pygame.time as GAME_TIME
import Functions, Classes, Constants

#Stating up The sound

Constants.menu_music.play()

#Making the games window

window = pygame.display.set_mode(
    (Constants.window_width, Constants.window_height))

#Making buildings of the game

queentower_left_enemy = Classes.Building(50, 50, 3000, 100, 200, 500, 0,
                                         'QueenTower_AI.png', (255, 0, 0))
queentower_right_enemy = Classes.Building(650, 50, 3000, 100, 200, 500, 0,
                                          'QueenTower_AI.png', (255, 0, 0))
kingtower_AI = Classes.Building(350, 50, 3000, 100, 200, 1000, 0,
                                'KingTower_AI.png', (255, 0, 0))
kingtower_player = Classes.Building(350, 650, 3000, 100, 200, 1000, 0,
                                    'KingTower.png', (0, 0, 255))
queentower_left_player = Classes.Building(50, 650, 3000, 100, 200, 500, 0,
                                          'QueenTower.png', (0, 0, 255))
queentower_right_player = Classes.Building(650, 650, 3000, 100, 200, 500, 0,
                                           'QueenTower.png', (0, 0, 255))

Constants.player_building_list.append(queentower_left_player)
Constants.player_building_list.append(kingtower_player)
Constants.player_building_list.append(queentower_right_player)
Constants.AI_building_list.append(queentower_left_enemy)