Example #1
0
 def remove_weapon(self, hand, Item, Hero):
     if hand == "left":
         if self.lhand_weapon:
             self.lhand_weapon.remove(Item)
          #   self.add_item(Item)
             Item.remove(Hero)
         else:
             return False
     if hand == "right":
         if self.rhand_weapon:
             self.rhand_weapon.remove(Item)
             self.add_item(Item)
             Item.remove(Hero)
         else:
             return False
Example #2
0
 def remove_weapon(self, hand, Item, Hero):
     if hand == "left":
         if self.lhand_weapon:
             self.lhand_weapon.remove(Item)
             #   self.add_item(Item)
             Item.remove(Hero)
         else:
             return False
     if hand == "right":
         if self.rhand_weapon:
             self.rhand_weapon.remove(Item)
             self.add_item(Item)
             Item.remove(Hero)
         else:
             return False
Example #3
0
 def remove_armor(self, Item, Hero):
     if self.armory:
         self.armory.remove(Item)
     #    self.add_item(Item)
         Item.remove(Hero)
Example #4
0
 def remove_armor(self, Item, Hero):
     if self.armory:
         self.armory.remove(Item)
         #    self.add_item(Item)
         Item.remove(Hero)