Exemple #1
0
def Four(Four):
    u = Four
    choice = input(
        "Select an Action!\n [ST] Statcheck!\n [FW] The Fourth Whip!\n ")
    uMHP = u + "MHP"
    uENE = u + "ENE"
    uSTR = u + "STR"
    uSPR = u + "SPR"
    uSKL = u + "SKL"
    uABL = u + "ABL"
    uAGI = u + "AGI"
    uEVA = u + "EVA"
    uTGH = u + "TGH"
    uRES = u + "RES"
    uLCK = u + "LCK"
    uPAR = u + "PAR"
    uMAR = u + "MAR"
    if choice == "ST" or choice == "st":
        print("These are the stats for", u, "as they currently stand!")
        print("-----------------")
        print("Health Pool", (WSD[uMHP]))
        print("Energy Pool", (WSD[uENE]))
        print("Strength:", (WSD[uSTR]))
        print("Spirit:", (WSD[uSPR]))
        print("Skill:", (WSD[uSKL]))
        print("Ability:", (WSD[uABL]))
        print("Agility:", (WSD[uAGI]))
        print("Evasion:", (WSD[uEVA]))
        print("Toughness:", (WSD[uTGH]))
        print("Resistance:", (WSD[uRES]))
        print("Luck:", (WSD[uLCK]))
        print("Physical Resist:", (WSD[uPAR]))
        print("Magical Resist:", (WSD[uMAR]))
        print("-----------------")
    elif choice == "FW" or choice == "fw":
        choice = input("Select a Whip Action!\n [At]tacks!\n [Sk]ills!\n ")
        if choice == "At" or choice == "at" or choice == "AT":
            TLB.Whip("Four", "ReinforcedBronzeWhip10")
        elif choice == "Sk" or choice == "SK" or choice == "sk":
            choice = input(
                "Select a Skill!\n [Bu]rning Lash!\n [Se]rpent's Coil!\n ")
            if choice == "BU" or choice == "bu" or choice == "Bu":
                SLB.BurningLash("Four", "ReinforcedBronzeWhip10")
            elif choice == "Se" or choice == "se" or choice == "SE":
                SLB.SerpentCoil("Four", "ReinforcedBronzeWhip10")
Exemple #2
0
def Yule(Yule):
    u = Yule
    uMHP = u + "MHP"
    uENE = u + "ENE"
    uSTR = u + "STR"
    uSPR = u + "SPR"
    uSKL = u + "SKL"
    uABL = u + "ABL"
    uAGI = u + "AGI"
    uEVA = u + "EVA"
    uTGH = u + "TGH"
    uRES = u + "RES"
    uLCK = u + "LCK"
    uPAR = u + "PAR"
    uMAR = u + "MAR"
    choice = input(
        "Select something!\n [ST] Statcheck!\n [TY] Tungsten YoYo!\n [GM] Gold Mic!\n [I] Inventory!\n "
    )
    if choice == "ST" or choice == "st":
        print("These are the stats of", u, "so far!")
        print("-----------------")
        print("Health Pool:", (WSD[uMHP]))
        print("Energy Pool:", (WSD[uENE]))
        print("Strength:", (WSD[uSTR]))
        print("Spirit:", (WSD[uSPR]))
        print("Skill:", (WSD[uSKL]))
        print("Ability:", (WSD[uABL]))
        print("Agility:", (WSD[uAGI]))
        print("Evasion:", (WSD[uEVA]))
        print("Toughness:", (WSD[uTGH]))
        print("Resistance:", (WSD[uRES]))
        print("Luck:", (WSD[uLCK]))
        print("Physical Resist: ", (WSD[uPAR]))
        print("Magical Resist: ", (WSD[uMAR]))
        print("-----------------")
    elif choice == "TY" or choice == "ty":
        choice = input("Select an action!\n [At]tacks!\n [Bu]rning Lash!\n ")
        if choice == "At" or choice == "at" or choice == "AT":
            TLB.Whip("Yule", "NormalTungstenYoyo0", "Aqua")
        elif choice == "Bu" or choice == "bu" or choice == "BU":
            SLB.BurningLash("Yule", "NormalTungstenYoyo0")
    elif choice == "GM" or choice == "gm":
        choice = input("Select an action!\n [At]tacks!\n ")
        if choice == "At" or choice == "at" or choice == "AT":
            TLB.Mic("Yule", "NormalGoldMic0", "Aqua")