def Four(Four): u = Four choice = input( "Select an Action!\n [ST] Statcheck!\n [FW] The Fourth Whip!\n ") uMHP = u + "MHP" uENE = u + "ENE" uSTR = u + "STR" uSPR = u + "SPR" uSKL = u + "SKL" uABL = u + "ABL" uAGI = u + "AGI" uEVA = u + "EVA" uTGH = u + "TGH" uRES = u + "RES" uLCK = u + "LCK" uPAR = u + "PAR" uMAR = u + "MAR" if choice == "ST" or choice == "st": print("These are the stats for", u, "as they currently stand!") print("-----------------") print("Health Pool", (WSD[uMHP])) print("Energy Pool", (WSD[uENE])) print("Strength:", (WSD[uSTR])) print("Spirit:", (WSD[uSPR])) print("Skill:", (WSD[uSKL])) print("Ability:", (WSD[uABL])) print("Agility:", (WSD[uAGI])) print("Evasion:", (WSD[uEVA])) print("Toughness:", (WSD[uTGH])) print("Resistance:", (WSD[uRES])) print("Luck:", (WSD[uLCK])) print("Physical Resist:", (WSD[uPAR])) print("Magical Resist:", (WSD[uMAR])) print("-----------------") elif choice == "FW" or choice == "fw": choice = input("Select a Whip Action!\n [At]tacks!\n [Sk]ills!\n ") if choice == "At" or choice == "at" or choice == "AT": TLB.Whip("Four", "ReinforcedBronzeWhip10") elif choice == "Sk" or choice == "SK" or choice == "sk": choice = input( "Select a Skill!\n [Bu]rning Lash!\n [Se]rpent's Coil!\n ") if choice == "BU" or choice == "bu" or choice == "Bu": SLB.BurningLash("Four", "ReinforcedBronzeWhip10") elif choice == "Se" or choice == "se" or choice == "SE": SLB.SerpentCoil("Four", "ReinforcedBronzeWhip10")
def Yule(Yule): u = Yule uMHP = u + "MHP" uENE = u + "ENE" uSTR = u + "STR" uSPR = u + "SPR" uSKL = u + "SKL" uABL = u + "ABL" uAGI = u + "AGI" uEVA = u + "EVA" uTGH = u + "TGH" uRES = u + "RES" uLCK = u + "LCK" uPAR = u + "PAR" uMAR = u + "MAR" choice = input( "Select something!\n [ST] Statcheck!\n [TY] Tungsten YoYo!\n [GM] Gold Mic!\n [I] Inventory!\n " ) if choice == "ST" or choice == "st": print("These are the stats of", u, "so far!") print("-----------------") print("Health Pool:", (WSD[uMHP])) print("Energy Pool:", (WSD[uENE])) print("Strength:", (WSD[uSTR])) print("Spirit:", (WSD[uSPR])) print("Skill:", (WSD[uSKL])) print("Ability:", (WSD[uABL])) print("Agility:", (WSD[uAGI])) print("Evasion:", (WSD[uEVA])) print("Toughness:", (WSD[uTGH])) print("Resistance:", (WSD[uRES])) print("Luck:", (WSD[uLCK])) print("Physical Resist: ", (WSD[uPAR])) print("Magical Resist: ", (WSD[uMAR])) print("-----------------") elif choice == "TY" or choice == "ty": choice = input("Select an action!\n [At]tacks!\n [Bu]rning Lash!\n ") if choice == "At" or choice == "at" or choice == "AT": TLB.Whip("Yule", "NormalTungstenYoyo0", "Aqua") elif choice == "Bu" or choice == "bu" or choice == "BU": SLB.BurningLash("Yule", "NormalTungstenYoyo0") elif choice == "GM" or choice == "gm": choice = input("Select an action!\n [At]tacks!\n ") if choice == "At" or choice == "at" or choice == "AT": TLB.Mic("Yule", "NormalGoldMic0", "Aqua")