Exemple #1
0
class GraphicsTextWidget(QGraphicsWidget):
    def __init__(self, text, parent=None, **kwargs):
        super().__init__(parent, **kwargs)
        self.labelItem = QGraphicsTextItem(self)
        self.setHtml(text)

        self.labelItem.document().documentLayout().documentSizeChanged.connect(
            self.onLayoutChanged
        )

    def setGeometry(self, rect):
        self.prepareGeometryChange()
        super().setGeometry(rect)

    def onLayoutChanged(self, *args):
        self.updateGeometry()

    def sizeHint(self, which, constraint=QSizeF()):
        if which == Qt.MinimumSize:
            return self.labelItem.boundingRect().size()
        else:
            return self.labelItem.boundingRect().size()

    def setTextWidth(self, width):
        self.labelItem.setTextWidth(width)

    def setHtml(self, text):
        self.labelItem.setHtml(text)
def scientific_name_face(node, *args, **kwargs):
    scientific_name_text = QGraphicsTextItem()
    #underscore = node.name.replace("_", " ")
    words = node.name.split("_")
    text = []
    if len(words) < 2:
        # some sort of acronym or bin name, leave it alone
        text = words
    elif len(words) > 2:
        if len(words) >= 5:
            text.extend(
                ['<b>' + words[0] + ' <i> ' + words[1], words[2] + ' </i> '])
            text.extend(words[3:] + ['</b>'])

        elif len(words) == 3:
            text.extend([
                ' <span style="color:grey"><i> ' + words[0],
                words[1] + words[2] + '  </i></span>'
            ])

        else:
            # assume that everything after the
            # second word is strain name
            # which should not get italicized
            text.extend([
                ' <span style="color:grey"><i> ' + words[0],
                words[1] + '  </i></span>'
            ])
            text.extend(words[2:])
    else:
        text.extend([
            ' <span style="color:grey"><i> ' + words[0],
            words[1] + ' </i></span> '
        ])

    scientific_name_text.setHtml(' '.join(text))

    # below is a bit of a hack - I've found that the height of the bounding
    # box gives a bit too much padding around the name, so I just minus 10
    # from the height and recenter it. Don't know whether this is a generally
    # applicable number to use
    #myFont = QFont()
    masterItem = QGraphicsRectItem(
        0, 0,
        scientific_name_text.boundingRect().width(),
        scientific_name_text.boundingRect().height() - 10)

    scientific_name_text.setParentItem(masterItem)
    center = masterItem.boundingRect().center()
    scientific_name_text.setPos(
        masterItem.boundingRect().x(),
        center.y() - scientific_name_text.boundingRect().height() / 2)

    # I don't want a border around the masterItem
    masterItem.setPen(QPen(QtCore.Qt.NoPen))

    return masterItem
Exemple #3
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def qt_test():
	"""
	Test that Qt actually works
	"""
	scene = QGraphicsScene()
	text = QGraphicsTextItem(None, scene)
	text.setHtml("<h2 align=\"center\">hello</h2><h2 align=\"center\">world 12334345354444444444444444444444444</h2>123");
	text.setPos(QPointF(25,25))
	view = QGraphicsView(scene)
	view.show()
	sys.exit(app.exec_())
Exemple #4
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def scientific_name_face(node, *args, **kwargs):
    scientific_name_text = QGraphicsTextItem()
    words = node.visual_label.split()
    text = []
    if hasattr(node, 'bg_col'):
        container_div = '<div style="background-color:{};">'.format(node.bgcolor)
        text.append(container_div)
    if len(words) < 2:
        # some sort of acronym or bin name, leave it alone
        text.extend(words)

    elif len(words) > 2:
        if words[0] == 'Candidatus':
            # for candidatus names, only the Candidatus part is italicised
            # name shortening it for brevity
            text.append('<i>Ca.</i>')
            text.extend(words[1:])
        elif re.match('^[A-Z]+$', words[0]):
            # If the first word is in all caps then it is an abreviation
            # so we don't want to italicize that at all
            text.extend(words)
        else:
            # assume that everything after the second word is strain name
            # which should not get italicised
            text.extend(['<i>'+words[0],words[1]+'</i>'])
            text.extend(words[2:])
    else:
        text.extend(['<i>'+words[0],words[1]+'</i>'])

    if hasattr(node, 'bg_col'):
        text.append('</div>')
    scientific_name_text.setHtml(' '.join(text))
    #print(scientific_name_text.boundingRect().width(), scientific_name_text.boundingRect().height())

    # below is a bit of a hack - I've found that the height of the bounding
    # box gives a bit too much padding around the name, so I just minus 10
    # from the height and recenter it. Don't know whether this is a generally
    # applicable number to use
    masterItem = QGraphicsRectItem(0, 0, scientific_name_text.boundingRect().width(), scientific_name_text.boundingRect().height() - 10)


    scientific_name_text.setParentItem(masterItem)
    center = masterItem.boundingRect().center()
    scientific_name_text.setPos(masterItem.boundingRect().x(), center.y() - scientific_name_text.boundingRect().height()/2)
    # I dont want a border around the masterItem
    masterItem.setPen(QPen(QtCore.Qt.NoPen))


    return masterItem
Exemple #5
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def trinomial_face(binom,
                   spp,
                   ftype="Verdana",
                   fsize=10,
                   fgcolor="black",
                   fstyle="normal",
                   bold=False):
    """
    Stolen from:
    https://connorskennerton.wordpress.com/2016/11/16/python-ete3-formatting-organism-names-the-way-i-want/
    """

    font = QFont(ftype, fsize)
    font.setBold(bold)
    if fstyle == "italic":
        font.setStyle(QFont.StyleItalic)
    elif fstyle == "oblique":
        font.setStyle(QFont.StyleOblique)

    text = QGraphicsTextItem()
    text.setFont(font)
    if spp is None:
        text.setHtml("<i>{}</i>".format(binom))
    else:
        text.setHtml("<i>{}</i> {}".format(binom, spp))

    rect = QGraphicsRectItem(0, 0,
                             text.boundingRect().width(),
                             text.boundingRect().height() - 10)
    text.setParentItem(rect)
    center = rect.boundingRect().center()
    text.setPos(rect.boundingRect().x(),
                center.y() - text.boundingRect().height() / 2)

    # no border
    rect.setPen(QPen(QtCore.Qt.NoPen))

    return ete3.faces.StaticItemFace(rect)
Exemple #6
0
class ItemUsuario(ItemMovel):
    def __init__(self, usuario, rect=QRectF(0, 0, 100, 50), parent=None):
        super().__init__(False, True, rect, parent)

        self._numConversasNaoVisualizadas = 0
        self.selected = False
        self._textItem = QGraphicsTextItem(self)
        self._textItem.setFont(self.fontUser())
        self._textItem.setPos(0, 10)
        self.setaImg = ResourceUtil.getImage('images/right.png').scaled(80, 40, aspectRatioMode=Qt.KeepAspectRatio)
        self.topoImg = ResourceUtil.getImage('images/fundo/topo.png')
        self.background = ResourceUtil.getImage('images/postit3.png')

        self.setUsuario(usuario)

    def setUsuario(self, usuario):
        self._usuario = usuario
        self.atualizaTexto()

    def getUsuario(self):
        return self._usuario

    def setNumConversasNaoVisualizadas(self, num):
        self._numConversasNaoVisualizadas = num
        self.atualizaTexto()

    def atualizaTexto(self):
        texto = "<center>{0} - {1}".format(self._usuario.getNome(), self._usuario.getIP())
        if self._numConversasNaoVisualizadas > 0:
            texto += " <b>({0})</b>".format(self._numConversasNaoVisualizadas)
        texto += "</center>"

        self._textItem.setHtml(texto)

    def setRect(self, rect):
        super().setRect(rect)
        self._textItem.setTextWidth(rect.size().width() - self.setaImg.rect().width())

    def paint(self, painter, widget, option):
        painter.setPen(Qt.NoPen)

        if self.selected:
            rect = self.boundingRect()
            rectImg = self.setaImg.rect()
            painter.drawImage(rectImg.adjusted(rect.width() - rectImg.width(), 0, rect.width() - rectImg.width(), 0), self.setaImg)

        painter.drawImage(self.boundingRect(), self.background)

        """if self.isUnderMouse():
            painter.drawImage(self.boundingRect().adjusted(0,10,0,0), self.topoImg)

        painter.save()
        painter.setPen(Qt.NoPen)
        st = Status.getInstance(self.getUsuario().getStatus())
        if st == Status.ONLINE:
            painter.setBrush(QColor(0,255,0,50))
        elif st == Status.OCUPADO:
            painter.setBrush(QColor(255,0,0,50))
        elif st == Status.AUSENTE:
            painter.setBrush(QColor(240, 226, 31, 50))

        painter.drawRoundedRect(self.getRect(), 7, 5)
        painter.restore()"""

        super().paint(painter, widget, option)

    def fontUser(self):
        font = QFont("LoveYaLikeASister")
        font.setBold(True)
        return font
class NodeItem(QGraphicsObject):
    """
    An widget node item in the canvas.
    """

    #: Signal emitted when the scene position of the node has changed.
    positionChanged = Signal()

    #: Signal emitted when the geometry of the channel anchors changes.
    anchorGeometryChanged = Signal()

    #: Signal emitted when the item has been activated (by a mouse double
    #: click or a keyboard)
    activated = Signal()

    #: The item is under the mouse.
    hovered = Signal()

    #: Span of the anchor in degrees
    ANCHOR_SPAN_ANGLE = 90

    #: Z value of the item
    Z_VALUE = 100

    def __init__(self, widget_description=None, parent=None, **kwargs):
        QGraphicsObject.__init__(self, parent, **kwargs)
        self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True)
        self.setFlag(QGraphicsItem.ItemHasNoContents, True)
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)
        self.setFlag(QGraphicsItem.ItemIsMovable, True)
        self.setFlag(QGraphicsItem.ItemIsFocusable, True)

        # central body shape item
        self.shapeItem = None

        # in/output anchor items
        self.inputAnchorItem = None
        self.outputAnchorItem = None

        # title text item
        self.captionTextItem = None

        # error, warning, info items
        self.errorItem = None
        self.warningItem = None
        self.infoItem = None

        self.__title = ""
        self.__processingState = 0
        self.__progress = -1

        self.__error = None
        self.__warning = None
        self.__info = None

        self.__anchorLayout = None
        self.__animationEnabled = False

        self.setZValue(self.Z_VALUE)
        self.setupGraphics()

        self.setWidgetDescription(widget_description)

    @classmethod
    def from_node(cls, node):
        """
        Create an :class:`NodeItem` instance and initialize it from a
        :class:`SchemeNode` instance.

        """
        self = cls()
        self.setWidgetDescription(node.description)
#        self.setCategoryDescription(node.category)
        return self

    @classmethod
    def from_node_meta(cls, meta_description):
        """
        Create an `NodeItem` instance from a node meta description.
        """
        self = cls()
        self.setWidgetDescription(meta_description)
        return self

    def setupGraphics(self):
        """
        Set up the graphics.
        """
        shape_rect = QRectF(-24, -24, 48, 48)

        self.shapeItem = NodeBodyItem(self)
        self.shapeItem.setShapeRect(shape_rect)
        self.shapeItem.setAnimationEnabled(self.__animationEnabled)

        # Rect for widget's 'ears'.
        anchor_rect = QRectF(-31, -31, 62, 62)
        self.inputAnchorItem = SinkAnchorItem(self)
        input_path = QPainterPath()
        start_angle = 180 - self.ANCHOR_SPAN_ANGLE / 2
        input_path.arcMoveTo(anchor_rect, start_angle)
        input_path.arcTo(anchor_rect, start_angle, self.ANCHOR_SPAN_ANGLE)
        self.inputAnchorItem.setAnchorPath(input_path)

        self.outputAnchorItem = SourceAnchorItem(self)
        output_path = QPainterPath()
        start_angle = self.ANCHOR_SPAN_ANGLE / 2
        output_path.arcMoveTo(anchor_rect, start_angle)
        output_path.arcTo(anchor_rect, start_angle, - self.ANCHOR_SPAN_ANGLE)
        self.outputAnchorItem.setAnchorPath(output_path)

        self.inputAnchorItem.hide()
        self.outputAnchorItem.hide()

        # Title caption item
        self.captionTextItem = QGraphicsTextItem(self)
        self.captionTextItem.setPlainText("")
        self.captionTextItem.setPos(0, 33)

        def iconItem(standard_pixmap):
            item = GraphicsIconItem(self, icon=standard_icon(standard_pixmap),
                                    iconSize=QSize(16, 16))
            item.hide()
            return item

        self.errorItem = iconItem(QStyle.SP_MessageBoxCritical)
        self.warningItem = iconItem(QStyle.SP_MessageBoxWarning)
        self.infoItem = iconItem(QStyle.SP_MessageBoxInformation)

    # TODO: Remove the set[Widget|Category]Description. The user should
    # handle setting of icons, title, ...
    def setWidgetDescription(self, desc):
        """
        Set widget description.
        """
        self.widget_description = desc
        if desc is None:
            return

        icon = icon_loader.from_description(desc).get(desc.icon)
        if icon:
            self.setIcon(icon)

        if not self.title():
            self.setTitle(desc.name)

        if desc.inputs:
            self.inputAnchorItem.show()
        if desc.outputs:
            self.outputAnchorItem.show()

        tooltip = NodeItem_toolTipHelper(self)
        self.setToolTip(tooltip)

    def setWidgetCategory(self, desc):
        """
        Set the widget category.
        """
        self.category_description = desc
        if desc and desc.background:
            background = NAMED_COLORS.get(desc.background, desc.background)
            color = QColor(background)
            if color.isValid():
                self.setColor(color)

    def setIcon(self, icon):
        """
        Set the node item's icon (:class:`QIcon`).
        """
        if isinstance(icon, QIcon):
            self.icon_item = GraphicsIconItem(self.shapeItem, icon=icon,
                                              iconSize=QSize(36, 36))
            self.icon_item.setPos(-18, -18)
        else:
            raise TypeError

    def setColor(self, color, selectedColor=None):
        """
        Set the widget color.
        """
        if selectedColor is None:
            selectedColor = saturated(color, 150)
        palette = create_palette(color, selectedColor)
        self.shapeItem.setPalette(palette)

    def setPalette(self, palette):
        # TODO: The palette should override the `setColor`
        raise NotImplementedError

    def setTitle(self, title):
        """
        Set the node title. The title text is displayed at the bottom of the
        node.

        """
        self.__title = title
        self.__updateTitleText()

    def title(self):
        """
        Return the node title.
        """
        return self.__title

    title_ = Property(unicode, fget=title, fset=setTitle,
                      doc="Node title text.")

    def setFont(self, font):
        """
        Set the title text font (:class:`QFont`).
        """
        if font != self.font():
            self.prepareGeometryChange()
            self.captionTextItem.setFont(font)
            self.__updateTitleText()

    def font(self):
        """
        Return the title text font.
        """
        return self.captionTextItem.font()

    def setAnimationEnabled(self, enabled):
        """
        Set the node animation enabled state.
        """
        if self.__animationEnabled != enabled:
            self.__animationEnabled = enabled
            self.shapeItem.setAnimationEnabled(enabled)

    def animationEnabled(self):
        """
        Are node animations enabled.
        """
        return self.__animationEnabled

    def setProcessingState(self, state):
        """
        Set the node processing state i.e. the node is processing
        (is busy) or is idle.

        """
        if self.__processingState != state:
            self.__processingState = state
            self.shapeItem.setProcessingState(state)
            if not state:
                # Clear the progress meter.
                self.setProgress(-1)
                if self.__animationEnabled:
                    self.shapeItem.ping()

    def processingState(self):
        """
        The node processing state.
        """
        return self.__processingState

    processingState_ = Property(int, fget=processingState,
                                fset=setProcessingState)

    def setProgress(self, progress):
        """
        Set the node work progress state (number between 0 and 100).
        """
        if progress is None or progress < 0:
            progress = -1

        progress = max(min(progress, 100), -1)
        if self.__progress != progress:
            self.__progress = progress
            self.shapeItem.setProgress(progress)
            self.__updateTitleText()

    def progress(self):
        """
        Return the node work progress state.
        """
        return self.__progress

    progress_ = Property(float, fget=progress, fset=setProgress,
                         doc="Node progress state.")

    def setProgressMessage(self, message):
        """
        Set the node work progress message.

        .. note:: Not yet implemented

        """
        pass

    def setErrorMessage(self, message):
        if self.__error != message:
            self.__error = message
            self.__updateMessages()

    def setWarningMessage(self, message):
        if self.__warning != message:
            self.__warning = message
            self.__updateMessages()

    def setInfoMessage(self, message):
        if self.__info != message:
            self.__info = message
            self.__updateMessages()

    def newInputAnchor(self):
        """
        Create and return a new input :class:`AnchorPoint`.
        """
        if not (self.widget_description and self.widget_description.inputs):
            raise ValueError("Widget has no inputs.")

        anchor = AnchorPoint()
        self.inputAnchorItem.addAnchor(anchor, position=1.0)

        positions = self.inputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.inputAnchorItem.setAnchorPositions(positions)

        return anchor

    def removeInputAnchor(self, anchor):
        """
        Remove input anchor.
        """
        self.inputAnchorItem.removeAnchor(anchor)

        positions = self.inputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.inputAnchorItem.setAnchorPositions(positions)

    def newOutputAnchor(self):
        """
        Create and return a new output :class:`AnchorPoint`.
        """
        if not (self.widget_description and self.widget_description.outputs):
            raise ValueError("Widget has no outputs.")

        anchor = AnchorPoint(self)
        self.outputAnchorItem.addAnchor(anchor, position=1.0)

        positions = self.outputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.outputAnchorItem.setAnchorPositions(positions)

        return anchor

    def removeOutputAnchor(self, anchor):
        """
        Remove output anchor.
        """
        self.outputAnchorItem.removeAnchor(anchor)

        positions = self.outputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.outputAnchorItem.setAnchorPositions(positions)

    def inputAnchors(self):
        """
        Return a list of all input anchor points.
        """
        return self.inputAnchorItem.anchorPoints()

    def outputAnchors(self):
        """
        Return a list of all output anchor points.
        """
        return self.outputAnchorItem.anchorPoints()

    def setAnchorRotation(self, angle):
        """
        Set the anchor rotation.
        """
        self.inputAnchorItem.setRotation(angle)
        self.outputAnchorItem.setRotation(angle)
        self.anchorGeometryChanged.emit()

    def anchorRotation(self):
        """
        Return the anchor rotation.
        """
        return self.inputAnchorItem.rotation()

    def boundingRect(self):
        # TODO: Important because of this any time the child
        # items change geometry the self.prepareGeometryChange()
        # needs to be called.
        return self.childrenBoundingRect()

    def shape(self):
        # Shape for mouse hit detection.
        # TODO: Should this return the union of all child items?
        return self.shapeItem.shape()

    def __updateTitleText(self):
        """
        Update the title text item.
        """
        title_safe = escape(self.title())
        if self.progress() > 0:
            text = '<div align="center">%s<br/>%i%%</div>' % \
                   (title_safe, int(self.progress()))
        else:
            text = '<div align="center">%s</div>' % \
                   (title_safe)

        # The NodeItems boundingRect could change.
        self.prepareGeometryChange()
        self.captionTextItem.setHtml(text)
        self.captionTextItem.document().adjustSize()
        width = self.captionTextItem.textWidth()
        self.captionTextItem.setPos(-width / 2.0, 33)

    def __updateMessages(self):
        """
        Update message items (position, visibility and tool tips).
        """
        items = [self.errorItem, self.warningItem, self.infoItem]
        messages = [self.__error, self.__warning, self.__info]
        for message, item in zip(messages, items):
            item.setVisible(bool(message))
            item.setToolTip(message or "")
        shown = [item for item in items if item.isVisible()]
        count = len(shown)
        if count:
            spacing = 3
            rects = [item.boundingRect() for item in shown]
            width = sum(rect.width() for rect in rects)
            width += spacing * max(0, count - 1)
            height = max(rect.height() for rect in rects)
            origin = self.shapeItem.boundingRect().top() - spacing - height
            origin = QPointF(-width / 2, origin)
            for item, rect in zip(shown, rects):
                item.setPos(origin)
                origin = origin + QPointF(rect.width() + spacing, 0)

    def mousePressEvent(self, event):
        if self.shapeItem.path().contains(event.pos()):
            return QGraphicsObject.mousePressEvent(self, event)
        else:
            event.ignore()

    def mouseDoubleClickEvent(self, event):
        if self.shapeItem.path().contains(event.pos()):
            QGraphicsObject.mouseDoubleClickEvent(self, event)
            QTimer.singleShot(0, self.activated.emit)
        else:
            event.ignore()

    def contextMenuEvent(self, event):
        if self.shapeItem.path().contains(event.pos()):
            return QGraphicsObject.contextMenuEvent(self, event)
        else:
            event.ignore()

    def focusInEvent(self, event):
        self.shapeItem.setHasFocus(True)
        return QGraphicsObject.focusInEvent(self, event)

    def focusOutEvent(self, event):
        self.shapeItem.setHasFocus(False)
        return QGraphicsObject.focusOutEvent(self, event)

    def itemChange(self, change, value):
        if change == QGraphicsItem.ItemSelectedChange:
            self.shapeItem.setSelected(value.toBool())
        elif change == QGraphicsItem.ItemPositionHasChanged:
            self.positionChanged.emit()

        return QGraphicsObject.itemChange(self, change, value)
Exemple #8
0
class OWAxis(QGraphicsItem):

    Role = OWPalette.Axis

    def __init__(self,
                 id,
                 title='',
                 title_above=False,
                 title_location=AxisMiddle,
                 line=None,
                 arrows=AxisEnd,
                 plot=None):
        QGraphicsItem.__init__(self)
        self.setFlag(QGraphicsItem.ItemHasNoContents)
        self.setZValue(AxisZValue)
        self.id = id
        self.title = title
        self.title_location = title_location
        self.data_line = line
        self.plot = plot
        self.graph_line = None
        self.size = None
        self.scale = None
        self.tick_length = (10, 5, 0)
        self.arrows = arrows
        self.title_above = title_above
        self.line_item = QGraphicsLineItem(self)
        self.title_item = QGraphicsTextItem(self)
        self.end_arrow_item = None
        self.start_arrow_item = None
        self.show_title = False
        self.scale = None
        path = QPainterPath()
        path.setFillRule(Qt.WindingFill)
        path.moveTo(0, 3.09)
        path.lineTo(0, -3.09)
        path.lineTo(9.51, 0)
        path.closeSubpath()
        self.arrow_path = path
        self.label_items = []
        self.label_bg_items = []
        self.tick_items = []
        self._ticks = []
        self.zoom_transform = QTransform()
        self.labels = None
        self.auto_range = None
        self.auto_scale = True

        self.zoomable = False
        self.update_callback = None
        self.max_text_width = 50
        self.text_margin = 5
        self.always_horizontal_text = False

    def update_ticks(self):
        self._ticks = []
        major, medium, minor = self.tick_length
        if self.labels is not None and not self.auto_scale:
            for i, text in enumerate(self.labels):
                self._ticks.append((i, text, medium, 1))
        else:
            if self.scale and not self.auto_scale:
                min, max, step = self.scale
            elif self.auto_range:
                min, max = self.auto_range
                if min is not None and max is not None:
                    step = (max - min) / 10
                else:
                    return
            else:
                return

            if max == min:
                return

            magnitude = int(3 * log10(abs(max - min)) + 1)
            if magnitude % 3 == 0:
                first_place = 1
            elif magnitude % 3 == 1:
                first_place = 2
            else:
                first_place = 5
            magnitude = magnitude / 3 - 1
            step = first_place * pow(10, magnitude)
            val = ceil(min / step) * step
            while val <= max:
                self._ticks.append((val, "%.4g" % val, medium, step))
                val = val + step

    def update_graph(self):
        if self.update_callback:
            self.update_callback()

    def update(self, zoom_only=False):
        self.update_ticks()
        line_color = self.plot.color(OWPalette.Axis)
        text_color = self.plot.color(OWPalette.Text)
        if not self.graph_line or not self.scene():
            return
        self.line_item.setLine(self.graph_line)
        self.line_item.setPen(line_color)
        if self.title:
            self.title_item.setHtml('<b>' + self.title + '</b>')
            self.title_item.setDefaultTextColor(text_color)
        if self.title_location == AxisMiddle:
            title_p = 0.5
        elif self.title_location == AxisEnd:
            title_p = 0.95
        else:
            title_p = 0.05
        title_pos = self.graph_line.pointAt(title_p)
        v = self.graph_line.normalVector().unitVector()

        dense_text = False
        if hasattr(self, 'title_margin'):
            offset = self.title_margin
        elif self._ticks:
            if self.should_be_expanded():
                offset = 55
                dense_text = True
            else:
                offset = 35
        else:
            offset = 10

        if self.title_above:
            title_pos = title_pos + (v.p2() - v.p1()) * (
                offset + QFontMetrics(self.title_item.font()).height())
        else:
            title_pos = title_pos - (v.p2() - v.p1()) * offset
        ## TODO: Move it according to self.label_pos
        self.title_item.setVisible(self.show_title)
        self.title_item.setRotation(-self.graph_line.angle())
        c = self.title_item.mapToParent(
            self.title_item.boundingRect().center())
        tl = self.title_item.mapToParent(
            self.title_item.boundingRect().topLeft())
        self.title_item.setPos(title_pos - c + tl)

        ## Arrows
        if not zoom_only:
            if self.start_arrow_item:
                self.scene().removeItem(self.start_arrow_item)
                self.start_arrow_item = None
            if self.end_arrow_item:
                self.scene().removeItem(self.end_arrow_item)
                self.end_arrow_item = None

        if self.arrows & AxisStart:
            if not zoom_only or not self.start_arrow_item:
                self.start_arrow_item = QGraphicsPathItem(
                    self.arrow_path, self)
            self.start_arrow_item.setPos(self.graph_line.p1())
            self.start_arrow_item.setRotation(-self.graph_line.angle() + 180)
            self.start_arrow_item.setBrush(line_color)
            self.start_arrow_item.setPen(line_color)
        if self.arrows & AxisEnd:
            if not zoom_only or not self.end_arrow_item:
                self.end_arrow_item = QGraphicsPathItem(self.arrow_path, self)
            self.end_arrow_item.setPos(self.graph_line.p2())
            self.end_arrow_item.setRotation(-self.graph_line.angle())
            self.end_arrow_item.setBrush(line_color)
            self.end_arrow_item.setPen(line_color)

        ## Labels

        n = len(self._ticks)
        resize_plot_item_list(self.label_items, n, QGraphicsTextItem, self)
        resize_plot_item_list(self.label_bg_items, n, QGraphicsRectItem, self)
        resize_plot_item_list(self.tick_items, n, QGraphicsLineItem, self)

        test_rect = QRectF(self.graph_line.p1(),
                           self.graph_line.p2()).normalized()
        test_rect.adjust(-1, -1, 1, 1)

        n_v = self.graph_line.normalVector().unitVector()
        if self.title_above:
            n_p = n_v.p2() - n_v.p1()
        else:
            n_p = n_v.p1() - n_v.p2()
        l_v = self.graph_line.unitVector()
        l_p = l_v.p2() - l_v.p1()
        for i in range(n):
            pos, text, size, step = self._ticks[i]
            hs = 0.5 * step
            tick_pos = self.map_to_graph(pos)
            if not test_rect.contains(tick_pos):
                self.tick_items[i].setVisible(False)
                self.label_items[i].setVisible(False)
                continue
            item = self.label_items[i]
            item.setVisible(True)
            if not zoom_only:
                if self.id in XAxes or getattr(self, 'is_horizontal', False):
                    item.setHtml('<center>' + Qt.escape(text.strip()) +
                                 '</center>')
                else:
                    item.setHtml(Qt.escape(text.strip()))

            item.setTextWidth(-1)
            text_angle = 0
            if dense_text:
                w = min(item.boundingRect().width(), self.max_text_width)
                item.setTextWidth(w)
                if self.title_above:
                    label_pos = tick_pos + n_p * (
                        w + self.text_margin
                    ) + l_p * item.boundingRect().height() / 2
                else:
                    label_pos = tick_pos + n_p * self.text_margin + l_p * item.boundingRect(
                    ).height() / 2
                text_angle = -90 if self.title_above else 90
            else:
                w = min(
                    item.boundingRect().width(),
                    QLineF(self.map_to_graph(pos - hs),
                           self.map_to_graph(pos + hs)).length())
                label_pos = tick_pos + n_p * self.text_margin - l_p * w / 2
                item.setTextWidth(w)

            if not self.always_horizontal_text:
                if self.title_above:
                    item.setRotation(-self.graph_line.angle() - text_angle)
                else:
                    item.setRotation(self.graph_line.angle() - text_angle)

            item.setPos(label_pos)
            item.setDefaultTextColor(text_color)

            self.label_bg_items[i].setRect(item.boundingRect())
            self.label_bg_items[i].setPen(QPen(Qt.NoPen))
            self.label_bg_items[i].setBrush(self.plot.color(OWPalette.Canvas))

            item = self.tick_items[i]
            item.setVisible(True)
            tick_line = QLineF(v)
            tick_line.translate(-tick_line.p1())
            tick_line.setLength(size)
            if self.title_above:
                tick_line.setAngle(tick_line.angle() + 180)
            item.setLine(tick_line)
            item.setPen(line_color)
            item.setPos(self.map_to_graph(pos))

    @staticmethod
    def make_title(label, unit=None):
        lab = '<i>' + label + '</i>'
        if unit:
            lab = lab + ' [' + unit + ']'
        return lab

    def set_line(self, line):
        self.graph_line = line
        self.update()

    def set_title(self, title):
        self.title = title
        self.update()

    def set_show_title(self, b):
        self.show_title = b
        self.update()

    def set_labels(self, labels):
        self.labels = labels
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_scale(self, min, max, step_size):
        self.scale = (min, max, step_size)
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_tick_length(self, minor, medium, major):
        self.tick_length = (minor, medium, major)
        self.update()

    def map_to_graph(self, x):
        min, max = self.plot.bounds_for_axis(self.id)
        if min == max:
            return QPointF()
        line_point = self.graph_line.pointAt((x - min) / (max - min))
        end_point = line_point * self.zoom_transform
        return self.projection(end_point, self.graph_line)

    @staticmethod
    def projection(point, line):
        norm = line.normalVector()
        norm.translate(point - norm.p1())
        p = QPointF()
        type = line.intersect(norm, p)
        return p

    def continuous_labels(self):
        min, max, step = self.scale
        magnitude = log10(abs(max - min))

    def paint(self, painter, option, widget):
        pass

    def boundingRect(self):
        return QRectF()

    def ticks(self):
        if not self._ticks:
            self.update_ticks()
        return self._ticks

    def bounds(self):
        if self.labels:
            return -0.2, len(self.labels) - 0.8
        elif self.scale:
            min, max, _step = self.scale
            return min, max
        elif self.auto_range:
            return self.auto_range
        else:
            return 0, 1

    def should_be_expanded(self):
        self.update_ticks()
        return self.id in YAxes or self.always_horizontal_text or sum(
            len(t[1]) for t in self._ticks) * 12 > self.plot.width()
Exemple #9
0
class OWAxis(QGraphicsItem):

    Role = OWPalette.Axis

    def __init__(self, id, title = '', title_above = False, title_location = AxisMiddle, line = None, arrows = 0, plot = None):
        QGraphicsItem.__init__(self)
        self.setFlag(QGraphicsItem.ItemHasNoContents)
        self.setZValue(AxisZValue)
        self.id = id
        self.title = title
        self.title_location = title_location
        self.data_line = line
        self.plot = plot
        self.graph_line = None
        self.size = None
        self.scale = None
        self.tick_length = (10, 5, 0)
        self.arrows = arrows
        self.title_above = title_above
        self.line_item = QGraphicsLineItem(self)
        self.title_item = QGraphicsTextItem(self)
        self.end_arrow_item = None
        self.start_arrow_item = None
        self.show_title = False
        self.scale = None
        path = QPainterPath()
        path.setFillRule(Qt.WindingFill)
        path.moveTo(0, 3.09)
        path.lineTo(0, -3.09)
        path.lineTo(9.51, 0)
        path.closeSubpath()
        self.arrow_path = path
        self.label_items = []
        self.label_bg_items = []
        self.tick_items = []
        self._ticks = []
        self.zoom_transform = QTransform()
        self.labels = None
        self.auto_range = None
        self.auto_scale = True

        self.zoomable = False
        self.update_callback = None
        self.max_text_width = 50
        self.text_margin = 5
        self.always_horizontal_text = False

    @staticmethod
    def compute_scale(min, max):
        magnitude = int(3*log10(abs(max-min)) + 1)
        if magnitude % 3 == 0:
            first_place = 1
        elif magnitude % 3 == 1:
            first_place = 2
        else:
            first_place = 5
        magnitude = magnitude // 3 - 1
        step = first_place * pow(10, magnitude)
        first_val = ceil(min/step) * step
        return first_val, step

    def update_ticks(self):
        self._ticks = []
        major, medium, minor = self.tick_length
        if self.labels is not None and not self.auto_scale:
            for i, text in enumerate(self.labels):
                self._ticks.append( ( i, text, medium, 1 ) )
        else:
            if self.scale and not self.auto_scale:
                min, max, step = self.scale
            elif self.auto_range:
                min, max = self.auto_range
                if min is not None and max is not None:
                    step = (max - min)/10
                else:
                    return
            else:
                return

            if max == min:
                return

            val, step = self.compute_scale(min, max)
            while val <= max:
                self._ticks.append( ( val, "%.4g" % val, medium, step ) )
                val += step

    def update_graph(self):
        if self.update_callback:
            self.update_callback()


    def update(self, zoom_only = False):
        self.update_ticks()
        line_color = self.plot.color(OWPalette.Axis)
        text_color = self.plot.color(OWPalette.Text)
        if not self.graph_line or not self.scene():
            return
        self.line_item.setLine(self.graph_line)
        self.line_item.setPen(line_color)
        if self.title:
            self.title_item.setHtml('<b>' + self.title + '</b>')
            self.title_item.setDefaultTextColor(text_color)
        if self.title_location == AxisMiddle:
            title_p = 0.5
        elif self.title_location == AxisEnd:
            title_p = 0.95
        else:
            title_p = 0.05
        title_pos = self.graph_line.pointAt(title_p)
        v = self.graph_line.normalVector().unitVector()

        dense_text = False
        if hasattr(self, 'title_margin'):
            offset = self.title_margin
        elif self._ticks:
            if self.should_be_expanded():
                offset = 55
                dense_text = True
            else:
                offset = 35
        else:
            offset = 10

        if self.title_above:
            title_pos = title_pos + (v.p2() - v.p1())*(offset + QFontMetrics(self.title_item.font()).height())
        else:
            title_pos = title_pos - (v.p2() - v.p1())*offset
        ## TODO: Move it according to self.label_pos
        self.title_item.setVisible(self.show_title)
        self.title_item.setRotation(-self.graph_line.angle())
        c = self.title_item.mapToParent(self.title_item.boundingRect().center())
        tl = self.title_item.mapToParent(self.title_item.boundingRect().topLeft())
        self.title_item.setPos(title_pos - c + tl)

        ## Arrows
        if not zoom_only:
            if self.start_arrow_item:
                self.scene().removeItem(self.start_arrow_item)
                self.start_arrow_item = None
            if self.end_arrow_item:
                self.scene().removeItem(self.end_arrow_item)
                self.end_arrow_item = None

        if self.arrows & AxisStart:
            if not zoom_only or not self.start_arrow_item:
                self.start_arrow_item = QGraphicsPathItem(self.arrow_path, self)
            self.start_arrow_item.setPos(self.graph_line.p1())
            self.start_arrow_item.setRotation(-self.graph_line.angle() + 180)
            self.start_arrow_item.setBrush(line_color)
            self.start_arrow_item.setPen(line_color)
        if self.arrows & AxisEnd:
            if not zoom_only or not self.end_arrow_item:
                self.end_arrow_item = QGraphicsPathItem(self.arrow_path, self)
            self.end_arrow_item.setPos(self.graph_line.p2())
            self.end_arrow_item.setRotation(-self.graph_line.angle())
            self.end_arrow_item.setBrush(line_color)
            self.end_arrow_item.setPen(line_color)

        ## Labels

        n = len(self._ticks)
        resize_plot_item_list(self.label_items, n, QGraphicsTextItem, self)
        resize_plot_item_list(self.label_bg_items, n, QGraphicsRectItem, self)
        resize_plot_item_list(self.tick_items, n, QGraphicsLineItem, self)

        test_rect = QRectF(self.graph_line.p1(),  self.graph_line.p2()).normalized()
        test_rect.adjust(-1, -1, 1, 1)

        n_v = self.graph_line.normalVector().unitVector()
        if self.title_above:
            n_p = n_v.p2() - n_v.p1()
        else:
            n_p = n_v.p1() - n_v.p2()
        l_v = self.graph_line.unitVector()
        l_p = l_v.p2() - l_v.p1()
        for i in range(n):
            pos, text, size, step = self._ticks[i]
            hs = 0.5 * step
            tick_pos = self.map_to_graph( pos )
            if not test_rect.contains(tick_pos):
                self.tick_items[i].setVisible(False)
                self.label_items[i].setVisible(False)
                continue
            item = self.label_items[i]
            item.setVisible(True)
            if not zoom_only:
                if self.id in XAxes or getattr(self, 'is_horizontal', False):
                    item.setHtml( '<center>' + Qt.escape(text.strip()) + '</center>')
                else:
                    item.setHtml(Qt.escape(text.strip()))

            item.setTextWidth(-1)
            text_angle = 0
            if dense_text:
                w = min(item.boundingRect().width(), self.max_text_width)
                item.setTextWidth(w)
                if self.title_above:
                    label_pos = tick_pos + n_p * (w + self.text_margin) + l_p * item.boundingRect().height()/2
                else:
                    label_pos = tick_pos + n_p * self.text_margin + l_p * item.boundingRect().height()/2
                text_angle = -90 if self.title_above else 90
            else:
                w = min(item.boundingRect().width(), QLineF(self.map_to_graph(pos - hs), self.map_to_graph(pos + hs) ).length())
                label_pos = tick_pos + n_p * self.text_margin - l_p * w/2
                item.setTextWidth(w)

            if not self.always_horizontal_text:
                if self.title_above:
                    item.setRotation(-self.graph_line.angle() - text_angle)
                else:
                    item.setRotation(self.graph_line.angle() - text_angle)

            item.setPos(label_pos)
            item.setDefaultTextColor(text_color)

            self.label_bg_items[i].setRect(item.boundingRect())
            self.label_bg_items[i].setPen(QPen(Qt.NoPen))
            self.label_bg_items[i].setBrush(self.plot.color(OWPalette.Canvas))

            item = self.tick_items[i]
            item.setVisible(True)
            tick_line = QLineF(v)
            tick_line.translate(-tick_line.p1())
            tick_line.setLength(size)
            if self.title_above:
                tick_line.setAngle(tick_line.angle() + 180)
            item.setLine( tick_line )
            item.setPen(line_color)
            item.setPos(self.map_to_graph(pos))

    @staticmethod
    def make_title(label, unit = None):
        lab = '<i>' + label + '</i>'
        if unit:
            lab = lab + ' [' + unit + ']'
        return lab

    def set_line(self, line):
        self.graph_line = line
        self.update()

    def set_title(self, title):
        self.title = title
        self.update()

    def set_show_title(self, b):
        self.show_title = b
        self.update()

    def set_labels(self, labels):
        self.labels = labels
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_scale(self, min, max, step_size):
        self.scale = (min, max, step_size)
        self.graph_line = None
        self.auto_scale = False
        self.update_ticks()
        self.update_graph()

    def set_tick_length(self, minor, medium, major):
        self.tick_length = (minor, medium, major)
        self.update()

    def map_to_graph(self, x):
        min, max = self.plot.bounds_for_axis(self.id)
        if min == max:
            return QPointF()
        line_point = self.graph_line.pointAt( (x-min)/(max-min) )
        end_point = line_point * self.zoom_transform
        return self.projection(end_point, self.graph_line)

    @staticmethod
    def projection(point, line):
        norm = line.normalVector()
        norm.translate(point - norm.p1())
        p = QPointF()
        type = line.intersect(norm, p)
        return p

    def continuous_labels(self):
        min, max, step = self.scale
        magnitude = log10(abs(max-min))

    def paint(self, painter, option, widget):
        pass

    def boundingRect(self):
        return QRectF()

    def ticks(self):
        if not self._ticks:
            self.update_ticks()
        return self._ticks

    def bounds(self):
        if self.labels:
            return -0.2, len(self.labels) -0.8
        elif self.scale:
            min, max, _step = self.scale
            return min, max
        elif self.auto_range:
            return self.auto_range
        else:
            return 0, 1

    def should_be_expanded(self):
        self.update_ticks()
        return self.id in YAxes or self.always_horizontal_text or sum(len(t[1]) for t in self._ticks) * 12 > self.plot.width()
Exemple #10
0
class NodeItem(QGraphicsObject):
    """
    An widget node item in the canvas.
    """

    #: Signal emitted when the scene position of the node has changed.
    positionChanged = Signal()

    #: Signal emitted when the geometry of the channel anchors changes.
    anchorGeometryChanged = Signal()

    #: Signal emitted when the item has been activated (by a mouse double
    #: click or a keyboard)
    activated = Signal()

    #: The item is under the mouse.
    hovered = Signal()

    #: Span of the anchor in degrees
    ANCHOR_SPAN_ANGLE = 90

    #: Z value of the item
    Z_VALUE = 100

    def __init__(self, widget_description=None, parent=None, **kwargs):
        QGraphicsObject.__init__(self, parent, **kwargs)
        self.setFlag(QGraphicsItem.ItemSendsGeometryChanges, True)
        self.setFlag(QGraphicsItem.ItemHasNoContents, True)
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)
        self.setFlag(QGraphicsItem.ItemIsMovable, True)
        self.setFlag(QGraphicsItem.ItemIsFocusable, True)

        # central body shape item
        self.shapeItem = None

        # in/output anchor items
        self.inputAnchorItem = None
        self.outputAnchorItem = None

        # title text item
        self.captionTextItem = None

        # error, warning, info items
        self.errorItem = None
        self.warningItem = None
        self.infoItem = None

        self.__title = ""
        self.__processingState = 0
        self.__progress = -1

        self.__error = None
        self.__warning = None
        self.__info = None

        self.__anchorLayout = None
        self.__animationEnabled = False

        self.setZValue(self.Z_VALUE)
        self.setupGraphics()

        self.setWidgetDescription(widget_description)

    @classmethod
    def from_node(cls, node):
        """
        Create an :class:`NodeItem` instance and initialize it from a
        :class:`SchemeNode` instance.

        """
        self = cls()
        self.setWidgetDescription(node.description)
        #        self.setCategoryDescription(node.category)
        return self

    @classmethod
    def from_node_meta(cls, meta_description):
        """
        Create an `NodeItem` instance from a node meta description.
        """
        self = cls()
        self.setWidgetDescription(meta_description)
        return self

    def setupGraphics(self):
        """
        Set up the graphics.
        """
        shape_rect = QRectF(-24, -24, 48, 48)

        self.shapeItem = NodeBodyItem(self)
        self.shapeItem.setShapeRect(shape_rect)
        self.shapeItem.setAnimationEnabled(self.__animationEnabled)

        # Rect for widget's 'ears'.
        anchor_rect = QRectF(-31, -31, 62, 62)
        self.inputAnchorItem = SinkAnchorItem(self)
        input_path = QPainterPath()
        start_angle = 180 - self.ANCHOR_SPAN_ANGLE / 2
        input_path.arcMoveTo(anchor_rect, start_angle)
        input_path.arcTo(anchor_rect, start_angle, self.ANCHOR_SPAN_ANGLE)
        self.inputAnchorItem.setAnchorPath(input_path)

        self.outputAnchorItem = SourceAnchorItem(self)
        output_path = QPainterPath()
        start_angle = self.ANCHOR_SPAN_ANGLE / 2
        output_path.arcMoveTo(anchor_rect, start_angle)
        output_path.arcTo(anchor_rect, start_angle, -self.ANCHOR_SPAN_ANGLE)
        self.outputAnchorItem.setAnchorPath(output_path)

        self.inputAnchorItem.hide()
        self.outputAnchorItem.hide()

        # Title caption item
        self.captionTextItem = QGraphicsTextItem(self)
        self.captionTextItem.setPlainText("")
        self.captionTextItem.setPos(0, 33)

        def iconItem(standard_pixmap):
            item = GraphicsIconItem(self,
                                    icon=standard_icon(standard_pixmap),
                                    iconSize=QSize(16, 16))
            item.hide()
            return item

        self.errorItem = iconItem(QStyle.SP_MessageBoxCritical)
        self.warningItem = iconItem(QStyle.SP_MessageBoxWarning)
        self.infoItem = iconItem(QStyle.SP_MessageBoxInformation)

    # TODO: Remove the set[Widget|Category]Description. The user should
    # handle setting of icons, title, ...
    def setWidgetDescription(self, desc):
        """
        Set widget description.
        """
        self.widget_description = desc
        if desc is None:
            return

        icon = icon_loader.from_description(desc).get(desc.icon)
        if icon:
            self.setIcon(icon)

        if not self.title():
            self.setTitle(desc.name)

        if desc.inputs:
            self.inputAnchorItem.show()
        if desc.outputs:
            self.outputAnchorItem.show()

        tooltip = NodeItem_toolTipHelper(self)
        self.setToolTip(tooltip)

    def setWidgetCategory(self, desc):
        """
        Set the widget category.
        """
        self.category_description = desc
        if desc and desc.background:
            background = NAMED_COLORS.get(desc.background, desc.background)
            color = QColor(background)
            if color.isValid():
                self.setColor(color)

    def setIcon(self, icon):
        """
        Set the node item's icon (:class:`QIcon`).
        """
        if isinstance(icon, QIcon):
            self.icon_item = GraphicsIconItem(self.shapeItem,
                                              icon=icon,
                                              iconSize=QSize(36, 36))
            self.icon_item.setPos(-18, -18)
        else:
            raise TypeError

    def setColor(self, color, selectedColor=None):
        """
        Set the widget color.
        """
        if selectedColor is None:
            selectedColor = saturated(color, 150)
        palette = create_palette(color, selectedColor)
        self.shapeItem.setPalette(palette)

    def setPalette(self, palette):
        # TODO: The palette should override the `setColor`
        raise NotImplementedError

    def setTitle(self, title):
        """
        Set the node title. The title text is displayed at the bottom of the
        node.

        """
        self.__title = title
        self.__updateTitleText()

    def title(self):
        """
        Return the node title.
        """
        return self.__title

    title_ = Property(unicode,
                      fget=title,
                      fset=setTitle,
                      doc="Node title text.")

    def setFont(self, font):
        """
        Set the title text font (:class:`QFont`).
        """
        if font != self.font():
            self.prepareGeometryChange()
            self.captionTextItem.setFont(font)
            self.__updateTitleText()

    def font(self):
        """
        Return the title text font.
        """
        return self.captionTextItem.font()

    def setAnimationEnabled(self, enabled):
        """
        Set the node animation enabled state.
        """
        if self.__animationEnabled != enabled:
            self.__animationEnabled = enabled
            self.shapeItem.setAnimationEnabled(enabled)

    def animationEnabled(self):
        """
        Are node animations enabled.
        """
        return self.__animationEnabled

    def setProcessingState(self, state):
        """
        Set the node processing state i.e. the node is processing
        (is busy) or is idle.

        """
        if self.__processingState != state:
            self.__processingState = state
            self.shapeItem.setProcessingState(state)
            if not state:
                # Clear the progress meter.
                self.setProgress(-1)
                if self.__animationEnabled:
                    self.shapeItem.ping()

    def processingState(self):
        """
        The node processing state.
        """
        return self.__processingState

    processingState_ = Property(int,
                                fget=processingState,
                                fset=setProcessingState)

    def setProgress(self, progress):
        """
        Set the node work progress state (number between 0 and 100).
        """
        if progress is None or progress < 0:
            progress = -1

        progress = max(min(progress, 100), -1)
        if self.__progress != progress:
            self.__progress = progress
            self.shapeItem.setProgress(progress)
            self.__updateTitleText()

    def progress(self):
        """
        Return the node work progress state.
        """
        return self.__progress

    progress_ = Property(float,
                         fget=progress,
                         fset=setProgress,
                         doc="Node progress state.")

    def setProgressMessage(self, message):
        """
        Set the node work progress message.

        .. note:: Not yet implemented

        """
        pass

    def setErrorMessage(self, message):
        if self.__error != message:
            self.__error = message
            self.__updateMessages()

    def setWarningMessage(self, message):
        if self.__warning != message:
            self.__warning = message
            self.__updateMessages()

    def setInfoMessage(self, message):
        if self.__info != message:
            self.__info = message
            self.__updateMessages()

    def newInputAnchor(self):
        """
        Create and return a new input :class:`AnchorPoint`.
        """
        if not (self.widget_description and self.widget_description.inputs):
            raise ValueError("Widget has no inputs.")

        anchor = AnchorPoint()
        self.inputAnchorItem.addAnchor(anchor, position=1.0)

        positions = self.inputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.inputAnchorItem.setAnchorPositions(positions)

        return anchor

    def removeInputAnchor(self, anchor):
        """
        Remove input anchor.
        """
        self.inputAnchorItem.removeAnchor(anchor)

        positions = self.inputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.inputAnchorItem.setAnchorPositions(positions)

    def newOutputAnchor(self):
        """
        Create and return a new output :class:`AnchorPoint`.
        """
        if not (self.widget_description and self.widget_description.outputs):
            raise ValueError("Widget has no outputs.")

        anchor = AnchorPoint(self)
        self.outputAnchorItem.addAnchor(anchor, position=1.0)

        positions = self.outputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.outputAnchorItem.setAnchorPositions(positions)

        return anchor

    def removeOutputAnchor(self, anchor):
        """
        Remove output anchor.
        """
        self.outputAnchorItem.removeAnchor(anchor)

        positions = self.outputAnchorItem.anchorPositions()
        positions = uniform_linear_layout(positions)
        self.outputAnchorItem.setAnchorPositions(positions)

    def inputAnchors(self):
        """
        Return a list of all input anchor points.
        """
        return self.inputAnchorItem.anchorPoints()

    def outputAnchors(self):
        """
        Return a list of all output anchor points.
        """
        return self.outputAnchorItem.anchorPoints()

    def setAnchorRotation(self, angle):
        """
        Set the anchor rotation.
        """
        self.inputAnchorItem.setRotation(angle)
        self.outputAnchorItem.setRotation(angle)
        self.anchorGeometryChanged.emit()

    def anchorRotation(self):
        """
        Return the anchor rotation.
        """
        return self.inputAnchorItem.rotation()

    def boundingRect(self):
        # TODO: Important because of this any time the child
        # items change geometry the self.prepareGeometryChange()
        # needs to be called.
        return self.childrenBoundingRect()

    def shape(self):
        # Shape for mouse hit detection.
        # TODO: Should this return the union of all child items?
        return self.shapeItem.shape()

    def __updateTitleText(self):
        """
        Update the title text item.
        """
        title_safe = escape(self.title())
        if self.progress() > 0:
            text = '<div align="center">%s<br/>%i%%</div>' % \
                   (title_safe, int(self.progress()))
        else:
            text = '<div align="center">%s</div>' % \
                   (title_safe)

        # The NodeItems boundingRect could change.
        self.prepareGeometryChange()
        self.captionTextItem.setHtml(text)
        self.captionTextItem.document().adjustSize()
        width = self.captionTextItem.textWidth()
        self.captionTextItem.setPos(-width / 2.0, 33)

    def __updateMessages(self):
        """
        Update message items (position, visibility and tool tips).
        """
        items = [self.errorItem, self.warningItem, self.infoItem]
        messages = [self.__error, self.__warning, self.__info]
        for message, item in zip(messages, items):
            item.setVisible(bool(message))
            item.setToolTip(message or "")
        shown = [item for item in items if item.isVisible()]
        count = len(shown)
        if count:
            spacing = 3
            rects = [item.boundingRect() for item in shown]
            width = sum(rect.width() for rect in rects)
            width += spacing * max(0, count - 1)
            height = max(rect.height() for rect in rects)
            origin = self.shapeItem.boundingRect().top() - spacing - height
            origin = QPointF(-width / 2, origin)
            for item, rect in zip(shown, rects):
                item.setPos(origin)
                origin = origin + QPointF(rect.width() + spacing, 0)

    def mousePressEvent(self, event):
        if self.shapeItem.path().contains(event.pos()):
            return QGraphicsObject.mousePressEvent(self, event)
        else:
            event.ignore()

    def mouseDoubleClickEvent(self, event):
        if self.shapeItem.path().contains(event.pos()):
            QGraphicsObject.mouseDoubleClickEvent(self, event)
            QTimer.singleShot(0, self.activated.emit)
        else:
            event.ignore()

    def contextMenuEvent(self, event):
        if self.shapeItem.path().contains(event.pos()):
            return QGraphicsObject.contextMenuEvent(self, event)
        else:
            event.ignore()

    def focusInEvent(self, event):
        self.shapeItem.setHasFocus(True)
        return QGraphicsObject.focusInEvent(self, event)

    def focusOutEvent(self, event):
        self.shapeItem.setHasFocus(False)
        return QGraphicsObject.focusOutEvent(self, event)

    def itemChange(self, change, value):
        if change == QGraphicsItem.ItemSelectedChange:
            self.shapeItem.setSelected(value.toBool())
        elif change == QGraphicsItem.ItemPositionHasChanged:
            self.positionChanged.emit()

        return QGraphicsObject.itemChange(self, change, value)