class Main_Menu: def __init__(self, screen, sprite_sheet): self.screen = screen self.screen_area = screen.get_rect() self.sprite_sheet = sprite_sheet self.space_invaders_title = Text(screen, "SPACE INVADERS", (0, 255, 0), (0, 0, 0), self.screen_area.w, self.screen_area.h, 100) self.set_text_position_menu(self.space_invaders_title, 4, 6) self.press_enter_text = Text(screen, "Press Enter To Start Game", (0, 255, 0), (0, 0, 0), self.screen_area.w, self.screen_area.h, 30) self.set_text_position_menu(self.press_enter_text, 2, 4) self.press_highscores_text = Text(screen, "Press H To View High Scores", (0, 255, 0), (0, 0, 0), self.screen_area.w, self.screen_area.h, 30) self.set_text_position_menu(self.press_highscores_text, 2, 4, 0, 50) self.alien_points_1_text = Text(screen, "10 Points", (255, 255, 255), (0, 0, 0), self.screen_area.w, self.screen_area.h, 48) self.set_text_position_menu(self.alien_points_1_text, 2, 2, 0, -50) self.alien_points_2_text = Text(screen, "20 Points", (255, 255, 255), (0, 0, 0), self.screen_area.w, self.screen_area.h, 48) self.set_text_position_menu(self.alien_points_2_text, 2, 2) self.alien_points_3_text = Text(screen, "30 Points", (255, 255, 255), (0, 0, 0), self.screen_area.w, self.screen_area.h, 48) self.set_text_position_menu(self.alien_points_3_text, 2, 2, 0, 50) self.alien_points_4_text = Text(screen, "????????", (255, 255, 255), (0, 0, 0), self.screen_area.w, self.screen_area.h, 48) self.set_text_position_menu(self.alien_points_4_text, 2, 2, 0, 100) self.alien_1_sprite = Sprite(screen, sprite_sheet, 5, self.screen_area.w, self.screen_area.h) self.set_sprite_position_menu(self.alien_1_sprite, 2, 2, -100, -50) self.alien_2_sprite = Sprite(screen, sprite_sheet, 11, self.screen_area.w, self.screen_area.h) self.set_sprite_position_menu(self.alien_2_sprite, 2, 2, -100) self.alien_3_sprite = Sprite(screen, sprite_sheet, 17, self.screen_area.w, self.screen_area.h) self.set_sprite_position_menu(self.alien_3_sprite, 2, 2, -100, 50) self.alien_4_sprite = Sprite(screen, sprite_sheet, 0, self.screen_area.w, self.screen_area.h) self.set_sprite_position_menu(self.alien_4_sprite, 2, 2, -100, 100) def set_text_position_menu(self, text, x_div, y_div, x_offset=0, y_offset=0): text.textrect.x = (text.textrect.x / x_div) + x_offset text.textrect.y = (text.textrect.y / y_div) + y_offset def set_sprite_position_menu(self, sprite, x_div, y_div, x_offset=0, y_offset=0): sprite.rect_location.x = (sprite.rect_location.x / x_div) + x_offset sprite.rect_location.y = (sprite.rect_location.y / y_div) + y_offset def render_menu(self): self.space_invaders_title.display_text() self.press_enter_text.display_text() self.press_highscores_text.display_text() self.alien_points_1_text.display_text() self.alien_points_2_text.display_text() self.alien_points_3_text.display_text() self.alien_points_4_text.display_text() self.alien_1_sprite.blit_me() self.alien_2_sprite.blit_me() self.alien_3_sprite.blit_me() self.alien_4_sprite.blit_me() pygame.display.update()