Esempio n. 1
0
             if fullscreen == 0:
                 fullscreen = pygame.FULLSCREEN
             else:
                 fullscreen = 0
             screen = pygame.display.set_mode((width,height),fullscreen)
             pygame.display.flip()
     if event.type == pygame.KEYUP:
         if (event.key == pygame.K_RALT or event.key == pygame.K_LALT):
             altFlag = False
     if event.type == pygame.KEYDOWN:
         if event.key == pygame.K_RETURN and not altFlag:
             start = True
             cutScreen = True
             level = 1
     if event.type == pygame.MOUSEBUTTONDOWN:
         if mouseoption.collidePoint(event.pos):
             mousecontrols= True
             mouseoption.setImage("Images/backgrounds/mousebuttonclicked.png")
             keyboardoption.setImage("Images/backgrounds/arrowkeysbutton.png")
         if keyboardoption.collidePoint(event.pos):
             mousecontrols= False
             mouseoption.setImage("Images/backgrounds/mousebutton.png")
             keyboardoption.setImage("Images/backgrounds/arrowkeysbuttonclicked.png")
         if startbutton.collidePoint(event.pos):
         
             start = True
             cutScreen = True
             level = 1
 
 screen.blit(bgImage, bgRect)
 screen.blit(startbutton.image, startbutton.rect)