def _initVars(self): RepairMincroGame._initVars(self) self.boardsPool = {} self.currentBoard = None self.currentBoardIndex = 0 self.onDeckBoard = None self.onDeckBoardIndex = 0 self.totalScore = 0.0 self.hitZone1Penalty = False self.hitZone2Penalty = False self.hitBoardPenalty = False self.moveDiffForSound = 0.0 self.startPositions = (Point3(0.0, 0.0, 0.0), ) self.currentStartIndex = 0 self.lastMousePos = None self.board_left = None self.board_right = None self.cut = None self.zone1_right = None self.zone1_left = None self.zone2_right = None self.zone2_left = None self.piece1 = None self.piece2 = None self.lastHitIndex = -1 self.sawWaypoints = []
def _initVars(self): RepairMincroGame._initVars(self) self.circleDirection = GROW self.currentMin = 0.0 self.nailCount = 0 self.currentNails = [] self.aim = 1.0
def _initVars(self): RepairMincroGame._initVars(self) self.boardsPool = { } self.currentBoard = None self.currentBoardIndex = 0 self.onDeckBoard = None self.onDeckBoardIndex = 0 self.totalScore = 0.0 self.hitZone1Penalty = False self.hitZone2Penalty = False self.hitBoardPenalty = False self.moveDiffForSound = 0.0 self.startPositions = (Point3(0.0, 0.0, 0.0),) self.currentStartIndex = 0 self.lastMousePos = None self.board_left = None self.board_right = None self.cut = None self.zone1_right = None self.zone1_left = None self.zone2_right = None self.zone2_left = None self.piece1 = None self.piece2 = None self.lastHitIndex = -1 self.sawWaypoints = []
def _initVars(self): RepairMincroGame._initVars(self) self.nextSpawnTime = 0.0 self.inactiveLeaks = set() self.activeLeaks = set() self.patchedLeaks = set() self.locators = [] self.leakCount = 0 self.maxLeaks = 0 self.bucketPouring = False
def _initVars(self): RepairMincroGame._initVars(self) self.nextSpawnTime = 0.0 self.inactiveLeaks = set() self.activeLeaks = set() self.patchedLeaks = set() self.locators = [] self.leakCount = 0 self.maxLeaks = 0 self.bucketPouring = False
def _initVars(self): RepairMincroGame._initVars(self) self.pumpRate = 0.0 self.remainingWater = 1.0 self.chainCount = 0 self.barDirection = UP self.goalIndex = TOP self.currentBarRate = self.config.barStartRange[0] self.hitRange = self.config.hitRange[0] self.barPercent = 0.0 self.failedPercentAndDirection = (-1.0, UP)
def _initVars(self): RepairMincroGame._initVars(self) self.pumpRate = 0.0 self.remainingWater = 1.0 self.chainCount = 0 self.barDirection = UP self.goalIndex = TOP self.currentBarRate = self.config.barStartRange[0] self.hitRange = self.config.hitRange[0] self.barPercent = 0.0 self.failedPercentAndDirection = (-1.0, UP)
def _initVars(self): RepairMincroGame._initVars(self) self.currentGridDimensionAndLineCount = self.config.difficultyLevels[0] self.linesComplete = 0
def _initVars(self): RepairMincroGame._initVars(self) self.currentGridDimensionAndLineCount = self.config.difficultyLevels[0] self.linesComplete = 0
def _initVars(self): RepairMincroGame._initVars(self) self.lastMousePos = Point2(0.0, 0.0) self.isMouseDown = False self.barnacleCount = 0 self.currentBarnacles = []
def _initVars(self): RepairMincroGame._initVars(self) self.lastMousePos = Point2(0.0, 0.0) self.isMouseDown = False self.barnacleCount = 0 self.currentBarnacles = []