def exitGame(self): RepairMincroGame.exitGame(self) self.sawButton.deactivate() self.repairGame.mousePicker.clearCollisionMask() taskMgr.remove('SawingGame.updateSawTask') self.splitBoardSequence.clearToInitial() self.dropBoardSequence.clearToInitial() localAvatar.guiMgr._showCursor()
def exitGame(self): RepairMincroGame.exitGame(self) self.ignore('mouse1') taskMgr.remove('RepairHammerGame.updateTask') taskMgr.remove('RepairHammerGame.updateCircleRadiusMin') self.circle.stash() self.hammer.stash() self.repairGame.mousePicker.clearCollisionMask()
def exitGame(self): RepairMincroGame.exitGame(self) self.sawButton.deactivate() self.repairGame.mousePicker.clearCollisionMask() taskMgr.remove('SawingGame.updateSawTask') self.splitBoardSequence.clearToInitial() self.dropBoardSequence.clearToInitial() localAvatar.guiMgr._showCursor()
def exitGame(self): self.bucket.stash() self.bucketIdle.stash() self.crossHair.stash() RepairMincroGame.exitGame(self) self.ignore('mouse1') self.ignore('mouse1-up') taskMgr.remove('RepairPitchingGame.updateTask') self.clearLeaks() self.bucket.stash() self.bucketIdle.stash()
def exitGame(self): self.bucket.stash() self.bucketIdle.stash() self.crossHair.stash() RepairMincroGame.exitGame(self) self.ignore('mouse1') self.ignore('mouse1-up') taskMgr.remove('RepairPitchingGame.updateTask') self.clearLeaks() self.bucket.stash() self.bucketIdle.stash()
def exitGame(self): RepairMincroGame.exitGame(self) for xpos, ypos, piece in self.iterateCoordsAndPieces(): piece.setEnabled(False)
def exitGame(self): RepairMincroGame.exitGame(self) taskMgr.remove('RepairPumpingGame.updateTask') self.ignore('mouse1')
def exitGame(self): RepairMincroGame.exitGame(self) taskMgr.remove('RepairPumpingGame.updateTask') self.ignore('mouse1')
def exitGame(self): RepairMincroGame.exitGame(self) for (xpos, ypos, piece) in self.iterateCoordsAndPieces(): piece.setEnabled(False)
def exitGame(self): RepairMincroGame.exitGame(self) taskMgr.remove('RepairCareeningGame.updateTask') self.ignore('mouse1') self.ignore('mouse1-up') self.brush.stash()
def exitGame(self): RepairMincroGame.exitGame(self) taskMgr.remove('RepairCareeningGame.updateTask-%d' % id(self)) self.ignore('mouse1') self.ignore('mouse1-up') self.brush.stash()