コード例 #1
0
def char_initialize(account_id, server_id, char_id, name):
    mc = MongoCharacter(id=char_id)
    mc.account_id = account_id
    mc.server_id = server_id
    mc.name = name
    mc.gold = CHARINIT.gold
    mc.sycee = CHARINIT.sycee
    mc.save()

    from core.item import Item

    init_heros = CHARINIT.decoded_heros

    init_heros_ids = init_heros.keys()

    transformed_init_heros = {}

    item = Item(char_id)
    for k, v in init_heros.iteritems():
        weapon, armor, jewelry = v
        new_ids = []
        if not weapon:
            new_ids.append(0)
        else:
            new_ids.append(item.equip_add(weapon, notify=False))
        if not armor:
            new_ids.append(0)
        else:
            new_ids.append(item.equip_add(armor, notify=False))
        if not jewelry:
            new_ids.append(0)
        else:
            new_ids.append(item.equip_add(jewelry, notify=False))

        transformed_init_heros[k] = new_ids

    init_heros_equips = transformed_init_heros.values()

    hero_ids = save_hero(char_id, init_heros_ids, add_notify=False).id_range

    f = Formation(char_id)

    hero_ids = hero_ids + (4 - len(hero_ids)) * [0]

    socket_ids = []
    for index, _id in enumerate(hero_ids):
        try:
            weapon, armor, jewelry = init_heros_equips[index]
        except IndexError:
            weapon, armor, jewelry = 0, 0, 0
        _sid = f.initialize_socket(hero=_id,
                                   weapon=weapon,
                                   armor=armor,
                                   jewelry=jewelry)
        socket_ids.append(_sid)

    socket_ids = [
        socket_ids[0],
        socket_ids[3],
        0,
        socket_ids[1],
        0,
        0,
        socket_ids[2],
        0,
        0,
    ]

    f.save_formation(socket_ids, send_notify=False)

    if CHARINIT.decoded_gems:
        item.gem_add(CHARINIT.decoded_gems, send_notify=False)
    if CHARINIT.decoded_stuffs:
        item.stuff_add(CHARINIT.decoded_stuffs, send_notify=False)
コード例 #2
0
ファイル: character.py プロジェクト: hx002/sanguo-server
def char_initialize(account_id, server_id, char_id, name):
    mc = MongoCharacter(id=char_id)
    mc.account_id = account_id
    mc.server_id = server_id
    mc.name = name
    mc.gold = CHARACTER_INIT['gold']
    mc.sycee = CHARACTER_INIT['sycee']
    mc.save()

    from core.item import Item
    item = Item(char_id)
    # save equipment
    for _id, _amount in CHARACTER_INIT['equipment']:
        for _x in range(_amount):
            item.equip_add(_id, notify=False)
    # save gem
    if CHARACTER_INIT['gem']:
        item.gem_add(CHARACTER_INIT['gem'], send_notify=False)
    # save stuff
    if CHARACTER_INIT['stuff']:
        item.stuff_add(CHARACTER_INIT['stuff'], send_notify=False)
    # save hero
    if CHARACTER_INIT['hero']:
        save_hero(char_id, CHARACTER_INIT['hero'], add_notify=False)
    # save souls:
    if CHARACTER_INIT['souls']:
        s = HeroSoul(char_id)
        s.add_soul(CHARACTER_INIT['souls'])

    # hero in formation!
    in_formaiton_heros = CHARACTER_INIT['hero_in_formation']

    final_in_formation_heros = {}
    for k, v in in_formaiton_heros.iteritems():
        new_ids = []
        for _equip_id in v:
            if not _equip_id:
                new_ids.append(0)
            else:
                new_ids.append(item.equip_add(_equip_id, notify=False))

        final_in_formation_heros[k] = new_ids

    hero_ids = save_hero(char_id, final_in_formation_heros.keys(), add_notify=False).id_range
    hero_new_id_to_oid_table = dict(zip(hero_ids, final_in_formation_heros.keys()))

    hero_oid_socket_id_table = {}
    f = Formation(char_id)

    for hid in hero_ids:
        this_oid = hero_new_id_to_oid_table[hid]
        weapon, armor, jewelry = final_in_formation_heros[this_oid]

        _sid = f.initialize_socket(hero=hid, weapon=weapon, armor=armor, jewelry=jewelry)
        hero_oid_socket_id_table[this_oid] = _sid

    socket_ids = FORMATION_INIT_TABLE[:]
    for index, oid in enumerate(socket_ids):
        if oid:
            socket_ids[index] = hero_oid_socket_id_table[oid]

    if FORMATION_INIT_OPENED_SOCKETS > len(hero_ids):
        for i in range(FORMATION_INIT_OPENED_SOCKETS - len(hero_ids)):
            _sid = f.initialize_socket()
            for index, sid in enumerate(socket_ids):
                if sid == 0:
                    socket_ids[index] = _sid
                    break

    f.save_formation(socket_ids, send_notify=False)
コード例 #3
0
ファイル: character.py プロジェクト: hx002/sanguo-server
def char_initialize(account_id, server_id, char_id, name):
    mc = MongoCharacter(id=char_id)
    mc.account_id = account_id
    mc.server_id = server_id
    mc.name = name
    mc.gold = CHARACTER_INIT['gold']
    mc.sycee = CHARACTER_INIT['sycee']
    mc.save()

    from core.item import Item
    item = Item(char_id)
    # save equipment
    for _id, _amount in CHARACTER_INIT['equipment']:
        for _x in range(_amount):
            item.equip_add(_id, notify=False)
    # save gem
    if CHARACTER_INIT['gem']:
        item.gem_add(CHARACTER_INIT['gem'], send_notify=False)
    # save stuff
    if CHARACTER_INIT['stuff']:
        item.stuff_add(CHARACTER_INIT['stuff'], send_notify=False)
    # save hero
    if CHARACTER_INIT['hero']:
        save_hero(char_id, CHARACTER_INIT['hero'], add_notify=False)
    # save souls:
    if CHARACTER_INIT['souls']:
        s = HeroSoul(char_id)
        s.add_soul(CHARACTER_INIT['souls'])

    # hero in formation!
    in_formaiton_heros = CHARACTER_INIT['hero_in_formation']

    final_in_formation_heros = {}
    for k, v in in_formaiton_heros.iteritems():
        new_ids = []
        for _equip_id in v:
            if not _equip_id:
                new_ids.append(0)
            else:
                new_ids.append(item.equip_add(_equip_id, notify=False))

        final_in_formation_heros[k] = new_ids

    hero_ids = save_hero(char_id,
                         final_in_formation_heros.keys(),
                         add_notify=False).id_range
    hero_new_id_to_oid_table = dict(
        zip(hero_ids, final_in_formation_heros.keys()))

    hero_oid_socket_id_table = {}
    f = Formation(char_id)

    for hid in hero_ids:
        this_oid = hero_new_id_to_oid_table[hid]
        weapon, armor, jewelry = final_in_formation_heros[this_oid]

        _sid = f.initialize_socket(hero=hid,
                                   weapon=weapon,
                                   armor=armor,
                                   jewelry=jewelry)
        hero_oid_socket_id_table[this_oid] = _sid

    socket_ids = FORMATION_INIT_TABLE[:]
    for index, oid in enumerate(socket_ids):
        if oid:
            socket_ids[index] = hero_oid_socket_id_table[oid]

    if FORMATION_INIT_OPENED_SOCKETS > len(hero_ids):
        for i in range(FORMATION_INIT_OPENED_SOCKETS - len(hero_ids)):
            _sid = f.initialize_socket()
            for index, sid in enumerate(socket_ids):
                if sid == 0:
                    socket_ids[index] = _sid
                    break

    f.save_formation(socket_ids, send_notify=False)