コード例 #1
0
ファイル: club.py プロジェクト: zhifuliu/dianjing
    def force_load_staffs(self, send_notify=False):
        from core.staff import StaffManger, Staff
        from core.formation import Formation
        from core.unit import UnitManager
        from core.talent import TalentManager
        from core.collection import Collection
        from core.party import Party
        from core.inspire import Inspire
        from core.union import Union
        from core.bag import Bag

        self.formation_staffs = []

        sm = StaffManger(self.server_id, self.char_id)
        fm = Formation(self.server_id, self.char_id)
        um = UnitManager(self.server_id, self.char_id)
        ins = Inspire(self.server_id, self.char_id)

        staffs = sm.get_staffs_data()
        in_formation_staffs = fm.in_formation_staffs()

        staff_objs = {}
        """:type: dict[str, core.staff.Staff]"""
        for k, v in staffs.items():
            staff_objs[k] = Staff(self.server_id, self.char_id, k, v)

        for k, v in staff_objs.iteritems():
            if k in in_formation_staffs:
                self.formation_staffs.append(v)

                v.policy = in_formation_staffs[k]['policy']
                v.formation_position = in_formation_staffs[k]['position']
                unit_id = in_formation_staffs[k]['unit_id']
                if unit_id:
                    v.set_unit(um.get_unit_object(unit_id))

        working_staff_oids = fm.working_staff_oids()

        for k in in_formation_staffs:
            staff_objs[k].check_qianban(working_staff_oids)
            staff_objs[k].add_self_talent_effect(self)

        talent_effects_1 = TalentManager(self.server_id, self.char_id).get_talent_effects()
        talent_effects_2 = Collection(self.server_id, self.char_id).get_talent_effects()
        talent_effects_3 = fm.get_talent_effects()
        talent_effects_4 = Party(self.server_id, self.char_id).get_talent_effects()
        talent_effects_5 = Union(self.server_id, self.char_id).get_union_skill_talent_effects()

        self.add_talent_effects(talent_effects_1)
        self.add_talent_effects(talent_effects_2)
        self.add_talent_effects(talent_effects_3)
        self.add_talent_effects(talent_effects_4)
        self.add_talent_effects(talent_effects_5)

        config_inspire_level_addition, config_inspire_step_addition = ins.get_addition_config()

        bag = Bag(self.server_id, self.char_id)
        for _, v in staff_objs.iteritems():
            v.config_inspire_level_addition = config_inspire_level_addition
            v.config_inspire_step_addition = config_inspire_step_addition
            v.calculate(bag=bag, um=um)
            v.make_cache()

        if send_notify:
            self.send_notify()
            in_formation_staff_ids = fm.in_formation_staffs().keys()
            sm.send_notify(ids=in_formation_staff_ids)