def intersect_bounding_box_without_limits_2D(self, bounding_box, DISPLAY=False): intersection = GeoMath.getIntersectionBetweenEdgesWithoutLimits2D( self.get_edges_object_space(), bounding_box.get_edges_object_edges(), 1 ) if DISPLAY: # TEMP: exit 1 / 0 exit() self.to_display_intersections.append(intersection) return intersection
def intersect_bounding_box_without_limits_2D(self, bounding_box, DISPLAY=False): intersection = GeoMath.getIntersectionBetweenEdgesWithoutLimits2D( self.get_edges_object_space(), bounding_box.get_edges_object_edges(), 1) if (DISPLAY): # TEMP: exit 1 / 0 exit() self.to_display_intersections.append(intersection) return intersection