Пример #1
0
                     print "To Long"
                 #Check if the player clicks the correct square
                 elif board.checkClick(pos, count) == 0:
                     #Add one to count
                     count += 1
                     #Check if the whole flash liste has been clicked
                     if len(board.flash) == count:
                         playerTurn = False
                         #Plays again (adding a flash)
                         ongoingGame = True
                 #Check if click is outside board
                 elif board.checkClick(pos, count) == 1:
                     print "Out of Bounds"
                 else:  
                     #The player has clicked the wrong square... =( send the lengt to know how far player got  
                     gui.gameOverBuild(len(board.flash)-1)
                     playerTurn = False
                     initScreen = True
                     gameOver = True
 #Different screeens, different mouse over checks!                                                                       
 if infoScreen == True:
      gui.homeButton.checkMouseOver()
     
 if initScreen == True:
     for buttons in buttonList:
         buttons.checkMouseOver()
   
     if gameOver == True:
         gui.homeButton.checkMouseOver()
     else:
         gui.infoButton.checkMouseOver()